Showing posts with label revenge fantasy. Show all posts
Showing posts with label revenge fantasy. Show all posts

Wednesday, November 25, 2015

Kingsman: It's okay to be poor as long as you're rich

Every once in a while, the blogqueen or I will send the other a rant that begins with the phrase "So because I don't make good decisions, I'm watching..." and ends when we lose the ability to express ourselves in terms other than 'WTF' or 'nope-nope-nope-nope-nope-NOPETOPUS'.  In this case, the work was Kingsman: The Secret Service, a spy flick from earlier this year that could not possibly try harder to be a throwback to the days of James Bond films with moon lasers and razor hats.  For verisimilitude, it is also a throwback to the days when rich straight white men murdered their way to heroism while denigrating every other demographic.

(Content note: misogyny, racism, threat of animal harm, torture, ableism.  Fun content: Hari Potter.)

Now, I watch plenty of middling-to-bad movies and don't bother inflicting my thoughts about them on you all, partly because I like you and I want good things for you.  But what fascinated me about Kingsman wasn't that it was a bad movie.  It's that it was a bad movie in complex and subtle ways that were both ever-present and completely unnecessary.  One or two passes over the script could have salvaged it from its many, many racist, sexist, and intriguingly classist aspects and produced a campy spy flick for the modern day.  Instead, we basically got Microaggression: The Action Movie.

The first time I tried to watch Kingsman, I turned it off during the opening scene, just after a series of explosions in some ancient building in "The Middle East" (they could not be bothered to pick a specific country) cause exploding wreckage to bounce up and form the opening credits.  I don't know, maybe this building was just some old granary, but it looks like it's about five thousand years old, so I cannot help wondering if it might not have some historical or spiritual significance.  Dunno.  Credits gag!  Our first-generation heroes, who all have codenames from Arthurian myth, keep one generically brown terrorist to interrogate (with the whole "I'm going to count down from ten", plus shooting him in both knees on "three" because torture works, dammit) before said terrorist produces a hidden grenade and the newbie dies saving his bros.  Noble Galahad delivers the bad news to newbie's wife and tiny son, and promises to have the kid's back if ever he needs help.  Fast-forward to said kid's young-adulthood, when he goes by the nickname Eggsy and has discarded his excellent grades, athletic prowess, and several months of marine training in favour of being a drunken delinquent who picks fights in bars.  Nothing we haven't seen before in an origin story.  Basically the 2009 Captain Kirk with a working-class London accent.

I won't recap the whole movie that specifically, because I value our friendship (how are you), but in short there is some kind of terrible conspiracy going on and agent Lancelot has been killed tracking it down, so they need a new Lancelot, and Galahad nominates Eggsy for the job.

Here's where the movie caught my attention: it tries to be socially aware, at least in regards to classism.  Eggsy starts out dismissive of Galahad, specifically stating that anyone he knows would have done just as well in life if they'd started out with the privileges that an aristocrat does.  Galahad is of course a Good Dude and agrees, but the tension of rich/poor remains throughout the film--Eggsy's rivals in training are the posh kids who ask whether he went to Oxford or Cambridge, the villains are all the uber-rich who think the world would be better off if we just killed all the poor people, and the weaknesses of charity-driven societal change are a key plot point.  On the surface, the closest thing this movie has to a message is that being a classy gentleman has nothing to do with economic class and everything to do with attitude, and most rich people are scum who can't be trusted because they're so arrogant.

That's the surface message, I mean.  The problem here is that Kingsman also says a lot of stuff that we're not supposed to take as its message, and those things tend to be at extreme odds with the above.  It can be as subtle as their suits: not long after Galahad has told Eggsy that he doesn't need to change his accent or be rich to be a gentleman, he says the absolute first thing he must have is "a bespoke suit, never off the peg".  From a Savile Row shop.  I'm not sure about varying exchange rates and all that, but I'm pretty sure that's going to cost roughly all of the money you have ever touched in your life, so right off the bat we've pretty well scuttled the idea that gentlemanliness isn't tied right up tight with sleeping on top of a big pile of money.  Or we have the very origin of the Kingsman spy agency:
Since 1849, Kingsman Tailors have clothed the world's most powerful individuals. In 1919, a great number of them had lost their heirs to World War I. That meant a lot of money going uninherited. And a lot of powerful men with the desire to preserve peace and protect life. Our founders realized that they could channel that wealth and influence for the greater good. And so began our adventure. An independent international intelligence agency operating at the highest level of discretion. Without the politics and bureaucracy that undermine the intelligence of government-run spy organisations.
So, while rich snobs are terrible, this heroic organisation was also founded by a bunch of old rich dudes who didn't like the idea of being accountable to anyone while they shot and poisoned their way to world peace.  And that's when we run into the much more pervasive theme of the movie, which is that unaccountable power is only bad when it's in the hands of the wrong sort of people.

Let's talk about some other demographics.  I can think of only three notably characters who aren't white: the terrorist in the first scene, the main villain (Richmond Valentine, played by Samuel L Jackson making a bad decision), and his personal assassin/assistant, who goes by the name Gazelle and has prosthetic feet that are also swords.  So, Arab terrorist, Black megalomaniac, and Algerian femme fatale who does lots of gymnastic fighting.  Let's talk about women: in addition to Gazelle, we have Eggsy's mother (routinely beaten by her new husband), Roxy (another Kingsman candidate about whom I have so much to say), and a two-scene Swedish princess who first refuses to cooperate with the villain and then literally rewards Eggsy with sex immediately after he saves the world.  Let's talk about LGBT+ characters haaaahahaha as if.  But before we really dig into the terrible treatment of the women, there is a fascinating contrast in heroic masculinity and villainous femininity that is once again at odds with the movie's stated position.

Our Heroes are, whether male or female, Manly.  They wear suits and drink hard liquor and routinely handle giant guns.  In one of his defining scenes, father-figure Galahad rescues Eggsy from some street punks by locking the doors to the pub and solo brawling them to unconsciousness, then brushing the whole brutal scene as needing to 'blow off steam'.  (He prefaces this with his favourite phrase, 'manners maketh man', to emphasise that he is classy and only doing this because they were rude.)  Conversely, the villain Valentine is a flawless example of feminisation and queer-coding: he faints at the sight of blood, speaks with a pronounced lisp, and shows no attraction to his overtly sexualised assistant.  (That one's a question for the ages: is the lack of attraction because he's queer-coded, or because she's an amputee and therefore not a legitimate sex object?  There are so many flavours of terrible to choose from!)  Our rafts of white men, even the unpleasant ones, do masculinity right, while the black villain is at any moment one wrist-flutter away from spontaneously generating a feather boa.  I'm pretty sure that is not a coincidence!  On a fractionally-less-obvious note, the motivation for his villainy is ostensibly his deep-seated concerns about climate change and sustainability--he's not in it for power or money, but because he's a berserk tree-hugger.  Also a deeply unmanly motivation.  Everyone knows trees are for girls.

Because Valentine can't bear to directly inflict violence, he's decided to outsource that job to literally everyone: his master plan to save Earth is to "cull" the human population with a global broadcast that drives aggression instincts through the roof and suppresses all inhibitions, thus sparking a worldwide brawl.  Only the chosen few who agree with his plan--aristocrats, rich people, heads of state including the entire British Royal Family and President Obama--will be given special implants that protect them from the signal.  And can also be used to blow them up if they try to warn anyone.  It's a howlingly obvious spoiler that their tech dude hacks into the system and explosively decapitates all of Valentine's minions during the climactic sequence, which coincidentally also results in the colourful and classically-accompanied deaths of basically all our world leaders, explicitly including the entire British Royal Family and President Obama.  (Since he has lines, I guess Obama could be counted as a fourth non-white character, although we never see his face and, as noted, he is present mostly to be murdered in a funny way.)

But back to Roxy, who is fascinating to me: she's not the love interest.  At all!  She is introduced in a super typical way, being nice to Eggsy during their testing while the posh boys are jerks, and they have some close moments when they nearly die during the more brutal tests.  In most action movies, this would guarantee makeouts in the last thirty seconds, but not here.  In fact, Roxy passes the final test to become Lancelot when Eggsy washes out.  Oh--but I have distracted myself again, because I need to note that as soon as the candidates were given puppies to raise during training, I just knew they were going with the old 'your final test of loyalty is to kill your dog on command', which I know is a story that was often told about Nazi soldiers but I cannot find a reliable source for.  Point is, Eggsy refuses to shoot his pug while Roxy pulls the trigger and discovers it's a blank so the dogs are never harmed.  When Eggsy is told this later, the movie acts as if he has been taught an important lesson, but I'm not sure what that was supposed to be.  It would be evil to kill the dogs, but it's 100% morally upright to only accept agents who are willing to kill a dog on command for no stated reason?  We can trust Kingsman because they would only order you to do something that appears monstrous when it's actually harmless?  This is what I'm talking about when I say the movie supports giving total and unaccountable power to the Right People.

Roxy again: after the agency gets gutted in the third-act twist, she is one of the only remaining reliable agents, so she must overcome her Flaw (her fear of heights, which makes her character multidimensional and not just a sexy prop, obvs) and use a low-Earth-orbit balloon-chair to fly to the edge of space to blow up one of Valentine's mind-control satellites.  She does so in spite of various setbacks, thus expending an appreciable fraction of the movie's special effects budget.  This means that she can't be fighting alongside Eggsy as he invades the enemy compound on foot, obviously.  Now, at first I thought--nay, hoped--this was going to be another case like The Sorcerer's Apprentice, where the girl literally saves the world on her own while the camera is focused on the boy having an action scene.  My hopes were dashed, of course.  She destroys the satellite and plummets back to the ground, with the mind-control network broken, but it turns out Valentine is able to just make a phone call and borrow a friend's satellite in roughly the same place thirty seconds later, making her entire voyage moot.  Eggsy instead has to save the day by defeating Gazelle in single combat and then killing Valentine with one of Gazelle's sword-feet.

This works, because (I am not exaggerating, I would not do that with a detail this magnificently stupid) Valentine's mind-control system only works while he personally holds down the button.  Yeah.  It's a doomsday device that turns off if the big bad lifts his hand off the biometric scanner.  It's not even, like, click once to begin murder-riots, double-click to stop riots.  This device ends the world with the same interface that we use to fill drinks at a soda fountain.

The very last scene, after Eggsy has had his Reward Buttsex (they are super-specific about this, btdubs) with the imprisoned princess, shows him returning home in his expensive suit to invite his mother to leave her abusive new husband and come live with him.  She is of course too timid and asks him to leave, and he begins to, until the husband says something impolite and Eggsy just replicates the previous 'manners maketh man' schtick.  Because he can forgive abusing his mom, but if you call him a chicken, he's got to beat you senseless.  Azathoth preserve me.

So, final tally: all surviving characters are white, almost everyone is male, everyone is straight, the two competent women are respectively evil (and killed) or the narrative goes out of its way to make them irrelevant, and you don't have to be rich to be a gentleman but you do have to wear suits that only rich people can afford.

Back in the middle of the movie, we get a truly fascinating moment.  Valentine is about to test his berserker ray on a church full of horrible bigots, and Galahad is inside investigating, brimming with disgust at their hatefulness.  He moves to leave and a woman tries to stop him, so he responds thusly:
I'm a Catholic whore, currently enjoying congress out of wedlock with my black Jewish boyfriend who works at a military abortion clinic. So, hail Satan, and have a lovely afternoon, madam.
We are absolutely meant to think that Galahad is a stupendous badass in this moment.  Sure, he's claiming to be gay (among other things), but he's doing so in order to stick it to those awful people who think there's something wrong with The Gays, or The Blacks, or The Jews, or pro-choice people, et cetera.  Because those kinds of bigots are wretched and we should absolutely look down on them because we're so much better than them.  I mean, yes, we're also making a movie in which people of any of those demographics are either nonexistent or evil, but... that's because they're not relevant to the story, man.  Gay rights are something that you reference in order to prove you're better than other people, not something that would actually drive you to give LGBT+ people some representation in a genre that traditionally devalues them, in a movie that is explicitly about how good privileged people need to open themselves up and respect and give opportunities to the underprivileged.  What kind of social justice trash is that?

I don't know what it would take to make Kingsman a good movie, but I do know that a handful of fairly minor changes would have made it a much better movie.  Eggsy should not be white.  (Personally, given the makeup of London, I'd suggest he should be Indian, like Harry Potter.)  Roxy should be fighting alongside Eggsy during the climactic sequences, not sidelined into some special effects sequences with zero narrative impact.  Galahad should actually have a black Jewish boyfriend.  When Eggsy returns to rescue his mother in the end, he gets his own style that doesn't purely mimic Galahad, but expresses his own preferences and background, especially if that means, for example, incorporating traditional Indian dress.  They can, if absolutely necessary, keep the gun-and-dog test of character, except the correct answer is 'refuse to shoot, because a Kingsman will not do something unnecessarily evil without a good reason' and the guns are loaded with blanks in case the candidate is a terrible person.  Valentine needs much more drastic work as a character, but his best moment is when he trolls a billionaire dinner guest by serving McDonald's, so definitely run with that aspect of his persona.  Valentine throws a twist into the movie's whole privileged/commoner dynamic by being a guy who started with nothing and made himself incredibly wealthy, which puts him in a spectacular position to comment on economic class from multiple perspectives, especially pretensions of superiority.  My god, you've got Sam Jackson playing your villain, give the man something of substance to work with.

There are no reasons for any of the above things.  There is no plot-related necessity for Eggsy to be white.  There's no reason to specifically make Roxy useless.  There's no reason for the dog test, or for Galahad to insist gentlemen wear expensive suits, or for Valentine to be so extensively feminised.  You can drop all of those elements without changing the plot of the movie in the slightest.  They are there only because the writers liked them.  (I was so unsurprised during the credits to discover it was based on a work by Mark Millar.)

When this movie was new, some folks said it was a male wish-fulfillment epic in a comparable place to Jupiter Ascending and its nonsensical female fantasies.  Apart from finding it personally offensive that anyone would suggest Kingsman represents my wishes, I am now compelled to watch Jupiter Ascending to determine whether it has anything like the same kind of bloodlustful hatred in its heart for the Wrong Sort of People.  (I would bet a bulletproof bespoke Savile Row suit that it does not.  I have mostly seen it called 'confusing', to which I can only say 'if you want confusion, try to figure out what Kingsman is saying about hereditary wealth'.  But Kingsman has a sequel in the works and Jupiter Ascending does not.)  So, expect that soon, and because I'm now wondering how difficult it would be to write a not-bigoted spy story for the modern day, please do make further suggestions in the comments on how to improve on the classic spy tropes and their terrible implications.

Sunday, October 27, 2013

Ender's Game, chapter fourteen, part two, in which the plan works perfectly

So there was no Ender post last weekend.  That was a thing that didn't happen, because my brain was exhausted from a marathon tabletop RPG session the day before.  My first attempt at GMing!  It was good times.  So, to make it all up to you, I'm going to blitz through the entire remainder of the chapter.  This is because we are friends, and not because there are a lot of 'action' sequences in this part of the book that are really easy to skim over.  It's time for the final campaign!  It is time for the game to ender.  End.  Warning: incoming game.

(Content: sexism, self-harm, genocide apologetics. Fun content: trailers that lie, Bustopher Kobayashi.)

Ender's Game: p. 273--304

Ender gets to the game room and the controls are gone, replaced with a switchboard.  He'll be playing as commander from now on, with a team of lieutenants, who speak as soon as he puts on the headphones:
"Salaam," said a whisper in his ears. 
"Alai," said Ender. 
"And me, the dwarf." 
"Bean." 
And Petra, and Dink; Crazy Tom, Shen, Hot Soup, Fly Molo, Carn Carby, all the best students Ender had fought with or fought against, everyone that Ender had trusted in Battle School.
And the scarecrow and the tin man and so forth.  We're told there are three dozen of them in total, despite Card having run out of recognisable names after nine of them.  A couple more names will come up over the course of the chapter, and Ender's Shadow.  Vlad.  Who was Vlad?  I feel like I would have remembered a Vlad.  Still, twenty-six more unnamed heroes helping save the world!  I'm just going to assume at least one of them is named Bustopher Kobayashi.  If Card didn't want this to happen, he should have said there was only a team of a dozen.  Was he afraid Ender wouldn't seem special enough if his elite team was too elite?  Also, they made a huge deal about bringing Ender to Eros, but nine months later they ship in thirty-six more kids like it's no big thing?  And it's not like they're all the ultimate geniuses--Shen's biggest on-page achievement so far is refusing to let catcalls get to him a few years ago.  Is it just narrative convenience that Battle School's greatest students are all Ender's best friends, or are they giving him his friends regardless of their skill level?  The latter is sort of plausible, but it will fail utterly in short order.

They start having a great time with the games now that they are reunited, and over the next three weeks of practices Ender gets to know everyone's skillset: Dink is great with orders but terrible at improvisation (despite having had years more command experience than Ender--remember, he was a commander even in Rat when he had his independent toon), Bean gets overwhelmed with large groups but shreds up with a small strike force (that will get retconned to bits in Shadow), and Alai is a master strategist almost equal to Ender (not that we've ever seen or ever will see proof of this, nor will it affect the plot at all; Ender suggests replacing himself with Alai at one point but Mazer shoots it down instantly by telling Ender to "be honest").

Ender and Mazer analyse the latest practice and observe that his team basically moves like a formic fleet now, their coordination is so perfect, but they still have independent thought and innovation.  Go humanity.  So now it's time for the next course of testing, in which they'll simulate an entire invasion campaign just like the one that's going to really happen when the fleet arrives.  Mazer also takes a moment to tell Ender not to complain about how hard it is going to get, because he lost his wife to time-travel, which is a pretty good trump card.  (Did she not want to come along?  Did they think it was too expensive to send her too, ignoring as usual the possibility of compromising their own geniuses with crushing despair?)

The next morning, at 0340, Mazer rouses Ender from a dream of being vivisected and brain-scanned by the formics and takes him to his first campaign mission.  They chatter about who'll take what ships (Alai, Petra, and Vlad share a carrier's complement of fighters) and Ender assigns Bean one fighter from each carrier, which echoes back to his Ridiculous Ops squad, but seems like a terrible idea to me in this kind of scenario.  If he sees something that requires a ship from someone else's group, can't he just relay the command?  What do squadrons get out of having one of their fighters inexplicably not under their own control?

The formics have a spherical formation with an obvious core ship that Ender realises they want him to believe is the queen.  Ender ignores it and orders them to try to compress the formation, not telling his friends about Dr Device as they protest the weirdness, and then they sit back to watch as Alai's first shot devours the fleet in a chain reaction.  Mazer explains that, for a proper campaign, they had to have one fight in which the formics didn't know what the humans could do, and they'll learn rapidly from now on.  He then proceeds to critique their technique, and gets increasingly harsh--a harshness that Ender passes on to his team.
"You're too kind to us," said Alai one day.  "Why don't you get annoyed with us for not being brilliant every moment of every practice.  If you keep coddling us like this we'll think you like us." 
Some of the others laughed into their microphones.  Ender recognized the irony, of course, and answered with a long silence.  When he finally spoke, he ignored Alai's complaint.  "Again," he said, "and this time without self-pity."  They did it again, and did it right.
Their friendship withers, their trust in Ender as a commander grows, and somehow Ender knows that "it was to each other that they became close; it was with each other that they exchanged confidences", even though he never talks to them outside of game time or sees them in person at all.  Obviously, this makes them all even more effective soldiers, because the Enderverse runs on the Omelas principle and making people sad and wounded always makes everything around them better.  I bet whichever general thought they should supply Ender with his friends instead of all their assorted best students is feeling kind of stupid now.

Ender starts having more nightmares, dreaming of the Giant's corpse shaped into a formic village, and child-faced wolves that hunt him, not just the obvious threats like Peter and Bonzo, but Alai and Valentine and Dink, but in his dreams he still kills them all in the river, sobbing as he does so.  He accuses Mazer of cheating at programming the game, and feels like his dreams are being watched.  This section is just randomly trippy on its own, but it's foreshadowing a bunch of stuff, which is sort of cool.  It'd work better for me if more of the stuff it was foreshadowing was in this book and not the sequels, but this is what happens when a standalone novel gets drafted into becoming backstory for an unrelated series.

It finally occurs to Ender that all this psychological stress might be affecting his brilliance, but the first big burnout is Petra, and the contrast between the way it's described here and the way it will be in Shadow is interesting.  In Shadow she literally blacks out in the middle of a battle because eleven-year-old children are mortal; here she just makes a stupid maneuver, "and she discovered it in a moment when Ender wasn't with her" and gets shot up.  When Ender does notice, he immediately tosses command of the surviving ships to Tom and has to salvage the battle because Petra's forces were the core of his strategy.
Ender knew at once that he had pushed her too hard--because of her brilliance he had called on her to play far more often and under much more demanding circumstances that all but a few of the others.
So, I'm mixed on this.  Petra falters because she's been pushed too hard, and she's been pushed too hard because she's too awesome not to use, but "a few of the others" like Bustopher Kobayashi have been even pushed harder and they're apparently doing fine.  Ender's pushing himself even harder and he still reacts as perfectly as he can, because Petra needs handholding through emergencies?  Shen saves the day with a perfect Dr Device shot that eats a swarm of the enemy, and Fly Molo mops up.
She was not there for the next few practices, and when she did come back she was not as quick as she had been, not as daring.  Much of what had made her a good commander was lost.  Ender couldn't use her anymore, except in routine, closely supervised assignments.  She was no fool.  She knew what had happened. [....] The fact remained that she had broken, and she was far from being the weakest of his squad leaders.
I try not to link to TVtropes very often, but this is just such a flawless Faux Action Girl scenario.  Petra, we're told, is totally hardcore and badass and brilliant.  She also fails, utterly, and never recovers, and is the only girl we're aware of in the entire group.  If you believe what the narrative tells you, then there's nothing wrong with this because Petra is so strong.  If you consider the narrative unreliable for two seconds, Petra has been just barely not good enough for the entire book and of course the girl needs her hand held through everything.  This comment thread also has some good previous discussion, if you missed it.

Ender's stress continues to mount; he chews his hand in his sleep until it has to be treated by a medic, and starts getting ideas like thinking that any prior candidate who washed out died--he doesn't say whether he thinks they get executed or if they just wasted away or what, but Mazer assures him this is ridiculous and he's perfectly safe.
"I think that Bonzo died.  I dreamed about it last night.  I remember the way he looked after I jammed his face with my head. [....] My whole life keeps playing out as if I were a recorder and someone else wanted to watch the most terrible parts of my life." 
"We can't drug you if that's what you're hoping for.  I'm sorry if you have bad dreams.  Should we leave the light on at night?" 
"Don't make fun of me!" Ender said.  "I think I'm going crazy."
But Mazer remains unsympathetic and so Ender resolves not to tell him about this ever again, and continues to weaken.  The battles get worse, longer, he has to rotate commanders in the same battle, then one day Ender blacks out in the middle of practice and is confined to bed for three days, then back to battles every day.
During the night he thought he felt hands touching him gently.  Hands with affection in them, and gentleness.  He dreamed he heard voices. 
"You haven't been kind to him." 
"That wasn't the assignment." 
"How long can he go on?  He's breaking down." 
"Long enough.  It's nearly finished." [....] 
"I can't bear to see what this is doing to him." [...] 
"I know.  I love him too."
So here we have Mazer and Graff acting as audience surrogates to be ineffectually kind to Ender.  Of course this kindness takes the form of unsolicited touching and invading his privacy at night, because that is how these jackwagons roll.  Ender thinks he's dreaming it: "If there was love or pity for him, it was only in his dreams.  He woke up and fought another battle and won.  Then he went to bed and slept again and dreamed again and then he woke up and won again and slept again and he hardly noticed when waking became sleeping".

And then one day he wakes up and no one's there to shepherd him around, but he can't think of anything he could do other than eat breakfast and go to practice.  There are other people in the simulator room, but he doesn't ask; Mazer explains that today is his final exam and these are the evaluators.  Mazer adds that to switch things up, the test battle will occur around a planet, and Ender lists a few effects (gravity changing fuel costs):
"Does the Little Doctor work against a planet?" 
Mazer's face went rigid.  "Ender, the buggers never deliberately attacked a civilian population in either invasion.  You decide whether it would be wise to adopt a strategy that would invite reprisals."
Humans are raised on vids of terror; one of the famous incidents of the First Invasion was the Scouring of China; suddenly they only ever struck purely military installations?!  If they weren't slaughtering civilians, ever, why is the military so convinced this is a war of extermination?  How does this not raise any questions in anyone's minds?

Ender runs through some warm-ups with his team and muses on what training will be left for him between today and the war.
And as he waited for the game to appear, he wished he could simply lose it, lose the battle badly and completely so that they would remove him from training, like Bonzo, and let him go home. [....] Failure meant he could go home.
Then the battle appears: ten thousand formic ships swarming around a planet, constantly shifting through random patterns, versus his own twenty old-model carriers with eighty fighters.  Ender hears his team breathing heavily over their microphones (hot) and one of the evaluators swears behind him.  They start to shift nervously as they realise how unevenly matched it is.

Ender once said that all Bonzo knew how to do was fail with style.
"Remember, the enemy's gate is down."
Bean says that, and they all laugh.  Ender decides to remember that it's just a game and so to pursue a strategy that breaks Mazer's rules.  He won his last game in the battleroom by ignoring the armies and going for the gate.  ender decides that if he goes for the war crime, they'll consider him too dangerous to put in command, "and that is victory".  He orders the ships into a 'thick cylinder', to better penetrate the enemy formation, and the enemy happily engulfs him.  Supply your own subtext.  Ender's ships fly in seemingly random patterns, then at a word they burst in all directions, firing madly, then at another a dozen fighters form up on the far side of the enemy fleet and dive for the planet.  The formics cut off his escape, but he doesn't care anyway, because the only point is to get close enough to fire on the planet.

In three seconds, the planet is gone and the fleets as well, with only a few human ships surviving at the edge of the system.
Ender took off his headphones, filled with the cheers of his squadron leaders, and only then realized that there was just as much noise in the room with him.  Men in uniform were hugging each other, laughing, shouting; others were weeping; some knelt or lay prostrate, and Ender knew they were caught up in prayer.  Ender didn't understand.  It seemed all wrong.  They were supposed to be angry.
Graff and Mazer embrace him and thank him, tell him how proud they are.  Ender remains confused until Mazer explains that the entire campaign up to this point wasn't testing, but the actual campaign, humans versus formics, and Ender has just won the war forever by destroying all their queens and committing xenocide.  Ender walks out of the room, ignoring everyone, back to his room, strips down [drink!] and gets into bed.  He wakes up to find Graff and Mazer in the room, informing him that Earth has heard what happened and every government in the world has given him their highest medal.

So here, in full, is the defence of this entire book.
Ender grabbed Mazer's uniform and hung onto it, pulling him down so they were face to face.  "I didn't want to kill them all.  I didn't want to kill anybody!  I'm not a killer!  You didn't want me, you bastards, you wanted Peter, but you made me do it, you tricked me into it!"  He was crying.  He was out of control.
"Of course we tricked you into it.  That's the whole point," said Graff.  "It had to be a trick or you couldn't have done it.  It's the bind we were in.  We had to have a commander with so much empathy that he would think like the buggers, understand them and anticipate them.  So much compassion that he could win the love of his underlings and work with them like a perfect machine, as perfect as the buggers.  But somebody with that much compassion could never be the killer we needed.  Could never go into battle willing to win at all costs.  If you knew, you couldn't do it.  If you were the kind of person who would do it even if you knew, you could never have understood the buggers well enough." 
I don't know what to say to this that I haven't said before.  Ender's big thing at Eros has been lack of compassion, has been his refusal to be any kinder to his subordinates than Mazer has been to him.  If he had been given a raft of brilliant lieutenants who had never met him before, they'd have quite reasonably hated him even if he was a genius.  He's running on the love that he supposedly earned from them back when he was in Battle School.  Maybe that's why they shipped in Bean and Dink and Bustopher, so that Ender would have subordinates who would put up with his hardassedness.  'Compassion' as a superweapon would also have worked better if it were clear how it actually affected Ender's strategy--it's been a long time since he needed to, for example, identify a queen in an enemy fleet.
"And it had to be a child, Ender," said Mazer.  "You were faster than me.  Better than me.  I was too old and cautious.  Any decent person who knows what warfare is can never go into battle with a whole heart.  But you didn't know.  We made sure you didn't know."
Well, apparently any decent person except the ones who plan the campaign, deploy fighters, and pull the trigger to destroy a civilisation.  Who planned this war?  I mean, the ships have been in flight for seventy years and they successfully scheduled them all to arrive over the course of, what, two, three weeks?  Just to maximise the possible burnout of their tacticians?  The formic worlds are light-years apart and communications are instant, so there's no actual tactical value in hitting everywhere at once; they can't reinforce each other world-to-world.  The battles could have been spread out over months to the same effect.  Don't generals like Ender normally have some say in the way the war proceeds and not just individual firefights?  What was the entire invasion fleet for, anyway?  Wouldn't ansible-equipped drones have been about a jillion times more effective, what with being able to survive much greater physical stresses and save room/weight on life support?  That way those could also have been piloted by genius children who think they're playing a video game.  Has Earth ever had a competent Polemarch or Strategos or whoever planned this gong show?  (Actually, it turns out Mazer plotted the campaign.  Graff reprimands him for not leaving the minor outposts for later.  Mazer tells him to screw off.)

Anyway, just as Peter and Valentine predicted, Earth has erupted into war.  The Russian soldiers aboard Eros are leading an attack, and so Ender is locked down under guard.  He dreams, has nightmares of the Giant's Drink again and of the End of the World, where he watches the formic homeworld burst and sees the Queen except it's his mom and her children are his friends and a dying formic is Bonzo accusing him of having no honor and his reflection is Peter.  And at last he wakes up and Alai is there in his room, and there was much rejoicing.
"Some of the Russians who came in told us that when the Polemarch ordered them to find you and kill you, they almost killed him. [....] There's a million soldiers who'd follow you to the end of the universe."
Ender just wants to go home--good luck with that.  The war ends, the lights come on, and Bean enters the room, followed by Bustopher, and Petra and Dink holding hands because of course she needs a man.  They further explain the terms of the peace, stuff that won't be relevant until the second Shadow book.  The banter is mostly pretty sweet and realistic.  And maybe others don't read it the same way, but recalling what Dink taught Ender while naked in the battleroom ages ago:
"You OK?" Petra asked him, touching his head.  "You scared us.  They said you were crazy, and we said they were crazy." 
"I'm crazy," said Ender.  "But I think I'm OK."
I could be wrong, but I'm pretty sure that the message that mental illness is not shameful, not a mark or cause of evil, and not life-defining is the only consistent positive message in this entire book.

They joke about what they'll do next, and how they'll probably be forced to go to school until they're 17 because it's the law, and the chapter has the chutzpah to give us an Everybody Laughs Ending after slaughtering an entire species.  But at least they were a species of monsters!  And the people we like are alive!  And if you talk to enough fans of Ender's Game, you'll find that some people stop here, because they aggressively miss the point.  The graphic novel stops here.  I'll be curious to see if the movie stops here.  There's one more chapter to go, and it's not easy, but it's the only chance this book has at redemption.  Next week: everything is terrible forever.

Sunday, September 22, 2013

Ender's Game, chapter twelve, in which Our Hero gets his second kill

It's been a long time coming; here at last is Ender's completely unnecessary orchestrated deathmatch with Bonzo Madrid, Graff-designated archnemesis.  Ugh, this chapter.

(Content: adult negligence, violence, death, minor self-harm.  Fun content: the Patrons.)


Ender's Game: p. 200--227
Chapter Twelve: Bonzo

Dap, who still has a soul, has caught on to Graff's plans and filed a report, so today's Ender Time for Graff is about playing stupid.
"He feels--paternal toward the students here.  He feels your neglect of a potentially lethal situation is more than negligence--that it borders on conspiracy to cause the death of serious injury of one of the students here."
DING DING DA-DA-LA FUCKING DING.
"Colonel Graff, the name of Ender Wiggin has percolated through the high command.  It has even reached my ears.  I have heard him described modestly as our only hope of victory in the upcoming invasion. [....] You have known for eight days that there is a conspiracy among some of the more vicious of these 'children' to cause the beating of Ender Wiggin, if they can. [....] And you, fully warned of this danger, propose to do exactly--" 
"Nothing. [....] Ender Wiggin has been in this situation before."
Graff and General Pace--just a second here.  This guy's name is General Pace.  PACE.  The person who is trying to stop Graff from getting Ender to kill Bonzo is named for an old word that means 'peace' and is used in the modern day to indicate 'person whom I acknowledge but disagree with'.  That is an impressive amount of meaning to fit into four letters, but seriously, Card, you named the guy who tries to prevent Bonzo's death COMMANDER WRONG?!  I am no longer sure I believe this book is real.  Am I being punk'd?

Apparently not.

So they both know that Ender has been harassed by bullies before, and Graff specifically cites Stilson as precedent that Ender can take care of himself, which is interesting to me because Stilson is also precedent that Ender absolutely will murder a kid to make himself feel safe, so I can't figure out what Graff thinks he's going to learn from this second kill.  Graff goes on about how Ender needs to know when he holds the future of the fleet in his hands that no one will come to save him, and that if he graduates Bonzo now Ender will know that he was rescued, because "heaven knows Bonzo isn't a good enough commander to be promoted on merit".  This at least collapses the waveform--we were introduced to Bonzo as hardass but reasonably effective, then told how stupid he was, and now we're told that he just sucks in general.  Yet somehow he's been able to hold command for over four years.  Graff, you know that demotions are a thing too, right?  Bonzo has been in command twice the normal length of time and we've already done the math that command positions should be rare and coveted; how has no one else taken command of Salamander?  How has Bonzo not gone wherever it is that non-commanders go when they graduate?  Where would Bonzo be if you had actually graduated him two years ago like you should have?  Is it possible he'd have found something else in life that he's actually good at, and his honor obsession might have been redirected?  What would have happened to Bonzo if he'd been given a fraction of the attention and special treatment you're giving Ender?

Graff snarks that, while he will deserve to get court-martialled and globally shamed if he is wrong, he deserves a few dozen medals if he's right, "for keeping you from meddling".  He is, without question or mitigation, a monster.

Ender is watching Bean's Ridiculous Ops toon practice weird techniques, like disarming an enemy with their feet in close combat.  Bean has somehow acquired a deadline, the near-invisible near-indestructible cord used to anchor objects in space during construction.  By tying himself to a wall, he can take a great arcing leap at ridiculous speed.  We don't find out until Ender's Shadow how he got this, but it's a bit bizarre--I can only think that Card either felt he had run out of ideas or he was just deadset on using particular scenes that he couldn't justify any other way.

As they leave practice, they start noticing the students in the halls are improbable--too many older students, too many Salamanders and others known to hate Ender, all just casually hanging around or pretending to very slowly leave the area.  The Dragons catch on, but fake relaxation.  Ender knows his army is young and worries what will happen if they're attacked now.

Petra shows up to look like a complete fool and this, again, will not be explained until Shadow.  She asks to talk to Ender, who refuses to break his stride, and when she finally jogs to catch up, she warns him that there are students planning to attack him--she admits that she hated him too after he beat Phoenix, and Ender says he doesn't blame her, which is still weird to me.  Why is the immediate reaction to losing a game in this school to hate the other commander with the fury of ten thousand suns?  Is this supposed to be part of them being realistic children?

Ender points out that they just passed a tons of kids waiting to ambush him, and asks if Petra really didn't notice them.  She angrily declares that she did not and that Ender should learn to recognise his friends.  Given that this message was useless and her attempt to deliver it was dangerous, the options are that 1) Petra is supposed to look totally incompetent here or 2) Card knew all along what she was really thinking (get in a fight, take a few punches, win, everyone will have vented their feelings and no one dies) and just waited a couple of decades to let everyone else know.  2 seems implausible but 1 seems excessive even for him.  I dunno.

His toon leaders honor-guard him to his private cabin, where he finds a text from Dink Meeker: Don't be alone.  Ever.  This is our first hint that the Dinktron 4X Victory And Friendship Unit has broken down and the real Dink Meeker is back to remind everyone that they're playing goddamn laser tag so chill out.  Ender dreams of Stilson, and sees him now as a posturing 6-year-old bully rather than a monster, but in his dreams they beat him anyway, and when Ender wakes up he reassures himself that he's too brilliant for the teachers not to protect him against real threats even if they skew the game against him.  It's a fairly neat bit of work--in a couple of paragraphs Card undercuts Ender's first kill to tell us that murdering Stilson isn't actually proof that he will still kill freely, and he assures us that Ender really is in fact counting on protection from the teachers just like Graff suspects.  Which will apparently hold him back from reaching his full potential, somehow?  That part still isn't clear, even if you buy this part.

The morning's battle is a long slugging match with Badger Army, in a thicket of stars and with Badgers recovering from partial damage over time--only complete freezes are permanent.  Dragon wins, obviously, but they've missed breakfast and Ender cancels practice, and instead naps all morning, which--upon waking--he considers "slacking off" and so forces himself to climb the rope in the gym three times before finally going to shower.  He's alone in there for some time before seven people arrive at once, led by Bonzo.  He reaches for his towel.
It wasn't there.  One of the boys was holding it.  It was Bernard.  All it would take for the picture to be complete was for Stilson and Peter to be there too.  They needed Peter's smile; they needed Stilson's obvious stupidity.
Taking a moment to note that Stilson's intelligence can apparently be judged by looking at him and that stupid people hate Ender.  Yes, folks, we're back into the Sullen Judgmental No-One-Understands-Me Smart Kid Fantasy mode.  Ender quickly decides that Bonzo is the only one he really needs to worry about--the others want to humiliate him; Bonzo wants him dead.
"You can go home and tell your father, Yes, I beat up Ender Wiggin, who was barely ten years old, and I was thirteen."

Not to interrupt the drama, but seriously.  Ender was "six years, nine months, and twelve days old" when he transferred to Salamander Army.  That was three years ago--almost exactly three years, based on the age estimates we've been given and the duration Dragon Army has been in operation (which is, near as I can tell, less than two months).  In order for Bonzo to be 13 now, he would have had to have been 10 then.  He wasn't a new commander, either--Ender told us earlier that armies normally have a game every two weeks, Bonzo declared in his first appearance that Salamander was rising out of obscurity by winning twelve of its last twenty games, and Ender also told us that commanders don't inherit the records of their predecessors, which means at minimum Bonzo had been commander for a full year at that time (40 weeks of games plus the two-month warm-up period after promotion).  In order for Bonzo to be 13 now, he would have had to have been promoted at age 9, the same as Ender, and Ender's promotion was unheard of, whereas Graff assures us that Bonzo is an incompetent fool.*

All of this can be avoided by two things: either make sure your timeline is vague, or don't seed incredibly specific information throughout the book that adds up to a blatant contradiction.  (Option three, of course, is that no one actually cares, which I imagine is what Card would say really matters--it's about the story, not about being fussy over details.  Except that this is the kind of story that falls apart because of details, and in point of fact that's perhaps the most important thing about this story: it only works if you want to believe it does.  Very meta.
"You shut up," said bonzo.  "Shut up and stand out of the way."  He began to take off his uniform.  "Naked [drink!] and wet and alone, Ender, so we're even.  I can't help that I'm bigger than you.  You're such a genius, you figure out how to handle me."
I'm going to skim the fight proper, because it is of itself just not that interesting.  There are plumbing fixtures everywhere which they realise are the key weapons.  Bonzo's stance shows that he's taken ground fighting classes more recently than Ender.  Ender starts turning on faucets for the steam, so that he'll be more slippery, with the soap and the sweat.  Bonzo declares that he's not afraid of hot water, and moves in.

If there isn't yet a pornographic parody based on this scene, there will be by the end of the year.

Dink Meeker bursts in and begs Bonzo to stop, which feeds Bonzo's need for power, but then screws up by declaring that the games don't matter, the point is the war with the aliens, and Ender might be the only one who can win it.  Dink has regained perspective, but the thought that Ender is important and Bonzo is not just locks Bonzo into murder mode and the brawl begins.
"If you touch him you're a buggerlover!" cried Dink.  "You're a traitor, if you touch him you deserve to die!"
Etc.  There is much talk of being "too slippery" and how "Bonzo's tight, hard ribs came against Ender's face" and Bonzo thrusting his hips away "to keep Ender from reaching his groin" and finally Ender smashes Bonzo's nose with his face.  Ender does his whole 'I must win extra-hard or I will have to fight this fight again' rationalisation and so sets in with further savage kicks (specifically including the groin), until Bonzo collapses under the hot spray and doesn't move.  At last the medics show up and Dink hauls Ender away to his room and tries to comfort him by telling him how awesome he is.
There was no doubt now in Ender's mind.  There was no help for him.  Whatever he faced, now and forever, no one would save him from it.  Peter might be scum, but Peter had been right, always right; the power to cause pain is the only power that matters, the power to kill and destroy, because if you can't kill then you are always subject to those who can, and nothing and no one will ever save you.
Within the context of the school, sure, okay, but only to the extent that he is in an environment completely controlled by people who are actively trying to destroy him.  What isn't at all clear to me is how this is supposed to make Ender a better commander in an environment where he is supposed to lead and plan and be brilliant and, above all else, count on other people to back him up.  If I wanted to dwell on this longer, I would point to nonviolent resistance and to basically every part of human history that shows how the threat of destruction is useless against those who would rather be dead than surrender their ideals.  The power to destroy is the greatest power only as long as you assume destruction is the worst fate.  But addressing that would be another novel.  Ender bursts out again that "I didn't want to hurt him! [...] Why didn't he just leave me alone!" and eventually falls asleep.

Ender awakens again at 1820 that same day to find another battle notification--Dragon versus Griffin and Tiger at once.  The Dragons are excited; Ender goes to shower again and wash off Bonzo's blood.

In the dark battleroom, their view is immediately blocked by stars, so Ender sends Bean's Ridiculous Ops squad to scout by using the aforementioned high-speed deadline arc flight hurricane howling scorpion strike technique art move.  Bean reports that, after the first block that Dragon is assembling on, the battleroom is completely empty until they reach a fortification of stars on the far side where the enemy has gathered.
"In a real war, any commander with brains at all would retreat and save this army." 
"What the hell," said Bean.  "It's only a game." 
"It stopped being a game when they threw away the rules." 
"So you throw 'em away, too."
I can't believe they didn't use that dialogue in the film trailer.  It sounds exactly like every action movie with a maverick hero.  Anyway, Griffin and Tiger lie in wait and are eventually baffled to see a huge formation move out from Dragon's blockade--a literal wall of frozen soldiers, with a cylinder stretching back from it, tied together in a close formation with active Dragons shielded inside and firing.  Bean has used the deadline to make a giant (phallic, sorry to say it but it is) armored vehicle of boys to penetrate enemy lines.  The formation abruptly splits apart and most of it reverses direction, drawing enemy attention back towards the Dragon gate.  The Griffin leader realises something is weird, scans the room, spots a bunch of Dragons near his own gate, takes aim, and the lights come up because Dragon won.  They skipped the actual fighting portion of the battle and sent a little squad to dash through the gate.  (This is a very thematically-inspired battle, with the sacrificial shields and the complete disregard for normal safety in favour of laser focus on the goal.)

In several decades of Battle School operations, apparently no one has ever thought of just going straight for the goal.  Does Earth no longer have capture-the-flag games?  This is such a revolutionary tactic that Anderson declares they're going to change the rules so you can't go through the gate until the entire enemy army is out of commission.  Ender is first calm, then furious when Anderson walks away, but everyone (Tiger and Griffin included) just start cheering him and saying that as long as he's on one team, no match can ever be equal anyway, so forget the rules.

Ender cancels practice forever, declares he's finished with the game, and hides in his cabin until Bean arrives to tell him Dragon has been dissolved--all of the toon leaders have been promoted to command of their own armies, including Bean, the new Rabbit Leader.  Ender rants at Bean while Bean fumbles at being a comforting friend, and again I'm skimming this because it's more wallowing in Ender's angst at how he was 'forced' to beat Bonzo, and this is a much more interesting scene in Ender's Shadow.  Anderson arrives, rebukes Ender for his 'insubordination' in the game room, and then gives him a graduation slip--he's going to Command School, which Bean assures us never happens before age 16.

They leave, and Bean goes back to his bunk and tries to understand his own sorrow, until at last he realises that it's Ender, Ender is gone and Bean will never see him again.  "He bit down on his hand to stop the feeling, to replace it with pain.  It didn't help."  Wow, okay, so this version of Bean medicates with self-harm.  I had not caught that before.  That'll get retconned out.  He forces himself to calm down and fall asleep:
his breathing was quick and light.  He was a soldier, and if anyone had asked him what he wanted to be when he grew up, he wouldn't have known what they meant.
Bean is maybe age seven.  He's been at Battle School for a year.  We don't know it yet, but Battle School is a goddamn paradise compared to his early childhood as a starving scavenger in the Netherlands.  This school is absolutely unconscionable child abuse, but the idea that it's converted him into an adult in a matter of months still doesn't make sense to me.  It's possible to abuse people without magically causing them to mature as well.  That which does not kill you does not necessarily make you stronger.

Ender gets onto a shuttle to go home, and Graff is coming with him.  They have to return to Earth to get a long-range shuttle to fly to Command School,  and that means Ender gets to see family.  They land in Florida, and Ender finds it strange, and it's the best and truest bit of the chapter:
Everything was far away and flat; the ground, lacking the upward curve of Battle School floors, seemed instead to fall away, so that on level ground Ender felt as though he were on a pinnacle.  The pull of real gravity felt different and he scuffed his feet when he walked.  He hated it.  He wanted to go back home, back to the Battle School, the only place in the universe where he belonged.
We get a final scene with Imbu and Anderson, the new principal, discussing how Graff has been maybe-arrested by Pace and ordered to report to the Polemarch, and we get the Shocking Reveals that Bonzo is dead, not that they will tell him, and that this is the second time:
"They didn't tell him about Stilson, either." 
"The kid is scary." 
"Ender Wiggin isn't a killer.  He just wins--thoroughly."
If we're not defining 'killer' to mean 'person who kills' anymore, I am seriously not sure how to English.  Ender absolutely is a killer.  What they're saying is that Ender doesn't kill anyone they care about.  If Ender really wanted to win, if he wanted freedom, he would kill Graff, and that would scare the fuck out of them.  Then he would have taken out the greatest threat to his own safety and health.  Ender only kills the people they throw into the arena with him, and that is what makes him useful, but it does not make him innocent.

Next week: Ender breaks, Valentine fixes him, rinse, repeat.

---

*How much more sense would all of this make if Bonzo wasn't incompetent, but was in fact a potential Chosen One?  What if he was almost Ender, but not quite good enough, and his ego had only become his fatal flaw when Ender appeared and he realised that he wasn't Graff's favourite anymore?  What if he had gone through all of these same trials that Ender has gone through, but sometimes he slipped up, he never made it past The End of the World, he made it through two unfair fights but lost his third one, and Ender arrived and suddenly Bonzo was told that being the best student Battle School had ever seen up to now meant nothing, because they only needed one supreme commander?  What would Ender have become if, just now as he's become a commander and weathered all this abuse, some new kid showed up and was even more brilliant?

Sunday, July 21, 2013

Ender's Game, chapter seven, part three, in which middle schoolers are just too old to keep up with the young folks

And now: the conclusion.

(Content: physical abuse.  Fun content: by the grace of Bastet we actually reach the end of this chapter.)

Ender's Game: p. 85--96

This is the bit where Alai saves Ender, and maybe the world.

Okay, that's overstating things, but follow me: Ender has just been informed that he isn't allowed to train with his new team, because his commander resents him and considers him a liability.  Petra is offering Ender some very useful training, but Ender on his own can't exactly train to be an amazing soldier.  This is the position that Graff would have put him in weeks ago, if not for Levy insisting that Ender stay in his launch group until he resolved the conflicts there.  Alai was the one who really resolved that, by resolutely being friends with both Ender and Bernard and so forcing them to be on the same team.  Without that, Ender would be completely adrift right now.  No one ever goes back to their launch group once they leave, we're told.

Ender goes back to his launch group to train with Alai.
"Hey, the great soldier returns!" said Bernard.  Ender stood in the doorway of his old barracks.  He'd only been away for a day, but already it seemed like an alien place, and the others of his launch group were strangers.  Almost he turned around and left. But there was Alai, who had made their friendship sacred.  Alai was not a stranger.
Every other kid in the group, whom Ender was last dorming with 24 hours earlier, is a stranger, but Alai is a friend.  Alai and Petra are basically only Ender's only two connections with humanity right now.  Otherwise who knows what state Ender would be in.  Unless Graff planned that Petra and Alai would be there to offer Ender friendship, to help him despite the obstruction of his abusive commander, he's basically gambled everything for no particular reason.  Not only is he a supervillain in his methods, he has the incompetency to match.  And it wouldn't have worked, if not for those meddling kids.

Ender admits to his old classmates that he's useless compared to the older student/soldiers, and offers to train with them instead, practicing the techniques he saw while sitting in the corner during Salamander practice.  A bunch of them are eager to sign up, and do.  Naturally, Bonzo hears about it instantly and snaps on him when Ender returns to his barracks, forbidding him to spend time with them again.  Ender requests to speak with him privately: It was a request that commanders were required to allow.  Not sure how that
counts as a 'request', but I guess it's a military thing in which everything is at least nominally under full control of the CO.
"Listen, Wiggin, I don't want you, I'm trying to get rid of you, but don't give me any problems or I'll paste you to the wall." 
A good commander, thought Ender, doesn't have to make stupid threats.
I wonder how to reconcile Salamander's supposed rising-star status with the way Ender and the narrative continue to harp on how bad Bonzo is as a leader.  Is he supposed to be tactically adept but have reached his limit (at his current 60% win rate) because he's held back by his own flaws?  Do his methods work in the short term but fail in the long term because he squanders the talent and potential loyalty of his soldiers?  Or are we supposed to be unimpressed by the 60% win rate and consider Salamander's supposed rise to be purely the fiction in Bonzo's head?  I can't decide.

Anyway: out in the hall, Ender admits that he's a bad soldier but insists he will keep practicing with his friends.  Bonzo is having none of it ("You'll do what I tell you, you little bastard.") but Ender points out that by the school rules no orders can be given regarding Free Play time, even by commanders.
He could see Bonzo's anger growing hot.  Hot anger was bad.  Ender's anger was cold, and he could use it.  Bonzo's anger was hot, and so it used him.
Ender's anger also smells like honey and cinnamon and improves cell phone reception in a fifty-metre radius.  I'm open to any indication as to how Ender is 'using his anger' right now.   Courage to not back down?  It's a little weird to me that Ender has suddenly taken this new reasonable manipulative stance, but I'm going to credit it to Alai showing him how talking can be used to solve problems instead of murder.

They continue to stare each other down.  Ender argues that if he trains with his launchies, he'll be easier to trade away, and ultimately claims that if Bonzo tries to interfere with his free play Ender will get him removed from command.  He thinks he's bluffing, but then he considers how rapidly he's been promoted to full soldier and concludes that the teachers think he's special, thus maybe he can get preferential treatment after all.  Ender seems to have forgotten that Graff subscribes to the Agoge Model of elementary school.

For a final backhand, Ender tells Bonzo that it's his own fault for giving a bad order where everyone could hear it, but offers to pretend to have lost the argument and allow Bonzo to pretend it's his own idea to rescind the order the next day.  Ender either fails to realise that honor-hound Bonzo will consider this an insult, or doesn't care because the important thing is that he is so smart and right that Bonzo has no choice but to agree.  Ender was all about building bridges with Bernard a few weeks ago, but his new commander can apparently eat his Chosen shorts.  He does at least read the anger on Bonzo's face, and struggles to understand why:
Maybe it seemed to Bonzo as if Ender were granting his command as a favor.  Galling, and yet he had no choice.  No choice about anything.  Well it was Bonzo's own fault, for giving Ender an unreasonable order.  Still, he would only know that Ender had beaten him, and then rubbed his nose in it by being magnanimous. 
"I'll have your ass someday," Bonzo said. 
"Probably," said Ender.
It's not Ender's fault that everyone is always so smart and right all the time!  Why do people have to be mad when he calmly explains that they're stupid?  They just don't UNDERSTAND.  (I'm not even sure what the 'probably' is supposed to mean.  Is that also Ender trying to be generous/patronising?  Or is he sincerely expecting to get beaten?  He's not displaying any fear, despite being as vulnerable to bullying as ever.  Ender just grew a massive exoskeletal spine enhancement in this scene for some reason.)

As agreed, Bonzo loudly withdraws his order the next day on the pretense of getting Ender transferred faster, then whispers more threats, but Ender's confidence remains--he watches Salamander practice, then goes and trains with his launchies, then lies in bed thinking to himself that he actually will succeed in Battle School as his muscles unknot.  Boy's seven, and his life until two months ago was average.  Does he even have muscles?  Anyway.  We catch up with them two days later, for Ender's first match, Salamander versus Condor.  BATTLEROOM TIME, GAME FACES ON, THIS IS THE PART WHERE IT GETS REAL.
When they came to the place where the battleroom had always been, the corridor split instead with green green brown leading to the left and black white black to the right.  Around another turn to the right, and the army stopped in front of a blank wall. 
The toons formed up in silence.  Ender stayed behind them all.  Bonzo was giving his instructions.  "A take the handles and go up.  B left, C right, D down. [....] And you, pinprick, wait four minutes, then come just inside the door.  Don't even take your gun off your suit."
The blank wall vanishes (Ender is not at all surprised by the existence of forcefields--that's a bit of worldbuilding that the later books are incredibly inconsistent about) and through they go.  For anyone who's been wondering how the hell laser tag works in a big empty room, we now are introduced to 'stars', huge blank cubes that hover exactly in place in the battleroom and act as terrain.  Ender watches with fairly withering contempt as Salamander moves out, showing excellent technique but no tactical sense.  They simply move from star to star, assaulting and pushing the enemy back wherever, instead of sliding along the walls to better positions and skipping unnecessary stars.  (Sounds like basically every random player-versus-player battleground in every MMO ever, so, prescience points to Card?  Except that any PvP team with actual coordination does better than that.)  Condor happily gives ground to the Salamander in what might be called the 'never get into a land war in Asia' strategy: they constantly withdraw, wiping out Salamanders on the reckless offence while protecting their own.

Four minutes in, Ender drifts through the door and casually revolutionises the game.

The door is apparently normally set level with the 'floor' of the battleroom, but for games it's set in the middle of the wall.  As Ender reorients to zero-G, he realises that there is no longer any way to tell which way was 'up' in the corridor outside, nor does it matter: For now Ender had found the orientation that made sense.  The enemy's gate was down.  The object of the game was to fall toward the enemy's home.

Battle School has been running for years, definitely decades.  There are retired soldiers now who went to Battle School back in the day.  And out of all those people, ever, only Ender Wiggin has ever thought to imagine a different orientational reference frame for fighting in zero-G.  It is perhaps possible that someone has thought it up before, but many of Ender's advances will be quickly adopted by the rest of the students, such as the kneeling assault position (legs protecting body) that he immediately invents to make use of the 'downward to the enemy' orientation.

Ender is spotted and shot, but his folded legs take the hit, leaving his body mobile, and since he was ordered not to fire back, he's assumed to be frozen.  Condor continues to mop up, now outnumbered the Salamanders.  Petra, certified badass, shreds their formations but gets spotted as a major threat and can't avoid the focused fire of the entire opposing team:
They froze her shooting arm first, and her stream of curses was only interrupted when they froze her completely and the helmet clamped down on her jaw. 
 Is it just me or does that sound like a great way to cause hideous injury by causing someone to bite their own tongue?)

Condor wins with only the minimum five soldiers needed to complete the ending ritual: four soldiers touch their helmets to the corners of the enemy door and a fifth one flies through.  Ender still had his arms free, could have fired on them and forced it into a draw, and everyone realises this when they check the post-battle stats, but Bonzo doesn't care.  There is much chatter in the mess hall about how Salamander lost with a soldier only damaged, not disabled.  Bonzo ignores Ender for the rest of the day, until the next morning when he just reiterates that Ender will follow orders (which is exactly what Ender's been telling everyone who asks).  Ender silently rages at Bonzo for letting his honor overrule the path to victory, but he obeys, and Salamander easily wins their next two matches--it turns out Condor was one of the better teams.  Ender keeps training with launchies, who improve, but obviously:
Ender and Alai stayed ahead of them, though.  In part, it was because Alai kept trying new things, which forced Ender to think of new tactics to cope with them.  In part it was because they kept making stupid mistakes, which suggested things to do that no self-respecting, well-trained soldier would even have tried.  Many of the things they attempted turned out to be useless.
The whole point, we are told, of having young children in Battle School is that they need the creativity of a child in their strategies.  It seems very weird to me that in this school full of creative genius kids, there is a terrible stolidness that stifles creativity out of all the veteran soldiers, who are thus rigid and set in their ways by age eight.  I realise it would be challenging to write a school where everyone acted like they are actually as smart as we are told they are, but that's the author's problem to deal with, not the reader's to justify.

Ender's birthday comes 'round; they fit him for a new flash suit and send him back to his barracks.  He thinks about stopping by Petra's bunk to talk about their respective birthday traditions, but doesn't.  No one talks about birthdays; that's a "landsider" thing.  The juxtaposition of this bit, with Ender having already abandoned the idea of birthdays after only a few months because of school culture, might be interesting as it follows Alai and Ender and their creativity--it's quite reasonable that an oppressive environment would stifle people from speaking up and bringing in new ideas, but if it really is happening that fast with new recruits, the school administrators suck and they are failing Earth.  (Tangentially, while Alai becomes a soldier someday too, we'll never hear about his career, victories, command, anything, despite having been told many times now that he's basically Ender's creative and strategic equal.  Even a paragraph would be something.)

Ender's fourth game comes up, against the relatively new Leopard Army.  Their leader is "young", whatever that means, and so they are low-ranked but unpredictable, and they out-reckless Salamander by moving around the outside walls of the room to flank from every side.  Bonzo, and thus his soldiers, are confused and panicked, and Ender observes that while the two sides are losing people at equal rates, Salamander feels defeated:
They had surrendered the initiative completely.  Though they were still fairly evenly matched with the enemy, they huddled together like the last survivors of a massacre, as if they hoped the enemy would overlook them in the carnage.
Up until now, it's been implied that Bonzo's great strength has been his soldiers' discipline, their resolute skillful performance even in the face of danger or defeat.  Not sure where that went today.  The author giveth and the author taketh away to make a point.

Ender drifts out into the corner and freezes his own legs (in a shielding position) so he looks defeated like the first time.  Leopard finishes off Salamander and has nine left to take the door--Ender starts sniping them and gets five before they hit his arm, leaving them one short to finish the match.  It's a draw; everyone outside Salamander praises Bonzo for his ambush plan; Bonzo hates Ender for saving him from his own failures.  All Bonzo had to teach Ender, he decides, is how to fail with style.*
What have I learned so far?  Ender listed things in his mind as he undressed by his bunk.  The enemy's gate is down.  Use my legs as a shield in battle.  A small reserve, held back until the end of the game, can be decisive.  And soldiers can sometimes make decisions that are smarter than the orders they've been given.
This is an interesting list.  Most of the points are highly relevant--'the enemy's gate is down' are of course the arc words of the book; sacrificial shields will be key to all of the most important battles (except Bonzo himself), and the small reserve can (if you really want to reach, but it's important) be applied to the epilogue of the book.  The only thing that I think we'll never see happen is a soldier under Ender make decisions smarter than the order given.  Perhaps the idea is that Ender has learned the lesson and so tries to only ever give orders that won't restrict his soldiers from using their own smarts, but without that happening it seems to me like the actual lesson is 'Ender can make smarter decisions than his superiors'.**
Naked [drink!], he was about to climb into bed when Bonzo came toward him, his face hard and set.  I have seen Peter like this, thought Ender, silent with murder in his eye.  But Bonzo is not Peter.  Bonzo has more fear.
I'm guessing that's supposed to highlight that Bonzo has actual insecurity about Ender's overwhelming awesomeness, while Peter remains the implacable spectre of evil.  Wevs.  Bonzo has successfully traded Ender to Rat Army--by virtue of Ender's borderline non-participation in the games, Ender has never been fully frozen in combat and has never missed a shot, so his performance stats are through the roof.  Ender tries to be gracious, so Bonzo slaps him across the face, then gut-punches him and rebukes Ender for disobeying orders.
Even as he cried from the pain, Ender could not help but take vengeful pleasure in the mumurs he hears rising through the barracks.  You fool, Bonzo.  You aren't enforcing discipline, you're destroying it.  They know I turned defeat into a draw.  And now they see how you repay me.  You made yourself look stupid in front of everyone.  What is your discipline worth now?
Look, spoilers, but Ender will continue to follow basically all of his orders for the rest of the book and it is exactly that disciplined obedience that results in the final tragedy of the story.  This makes no sense as part of the narrative arc except as a side-story about how much Bonzo sucks and how much he hates Ender for being better.  This is yet again what it means to be 'so good they can't ignore you'--the ones who are bothered find a different way to take it out on you.  And then you go read a book about a really smart kid who gets to lash out and beat down his enemies and be awesome and it's not his fault.

(Once again Ender takes no possessions when he transfers, but at least this time the narrative acknowledges that there aren't any possessions.)

To make the point clear, the chapter closes with Ender registering for "an earth-gravity personal combat course [....] He didn't plan to get vengeance on Bonzo for hitting him.  But he did intend that no one would be able to do that to him again."  Now Ender is not only mentally superior to everyone who hates him, but he will learn how to take them on in a fistfight too.  I'm not an expert, but I'm pretty sure if they don't have a montage at this point in the movie the executive producer goes to jail.

Chapter seven comes to an end!  The chapters are pretty much all this long from here on out--how do y'all feel about the pace?  Personally I kind of wanted to maintain one chapter per post, but at the current rate we should finish just before the movie is released, which seems like good timing, so I'll probably keep this up (10-15 pages of the book per post) or do shorter posts (5-7 pages) on a weekly basis.  Sound off in the comments!

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*This is a little funny to me given that there are several times in the book when Ender will indeed choose to fail with style--he just won't actually fail because he's got so much style.

**It would be kind of an epic turnaround at the end if Ender refused to follow the order that would exterminate the Formics, but that would ruin Card's thesis of 'morality is all about intention and thus you can finagle an innocent genocide'.  I don't suppose anyone's ever written a sort of Luminosity-esque Ender's Game fanfic in which Ender actually shows his super-empathy throughout and makes better decisions?  That would be awesome.  Get on it, internet.