Showing posts with label prophecy. Show all posts
Showing posts with label prophecy. Show all posts

Wednesday, June 8, 2016

Storm Front, chapters 24 and 25, in which the race against time pauses for exposition

(Content: violence, implied animal abuse. Fun content: Douglas Adams' style of magic, linguistic history, and benevolent moss.)

Storm Front
Chapter Twenty-Four: So Spooky You Don't Even Know*

Dresden speeds away in  an '89 TransAm, and I wonder again briefly about the supposed rules of his techbane (we could have had a line anywhere about how Mac's car never breaks on wizards and no one's figured out why, and even that would have done something for me) as he tells us about the eldritch dusk approaching, oversaturating the greens and muting yellows and such.  Dresden's pushing over 130mph, he tells us, but "I must also have been driving during the watch rotation for the highway patrol, because not one of them tried to pull me over".  Given how little Butcher cares about the implications of his worldbuilding at this point, I'm surprised he doesn't have Dresden weave an SEP field or something around the car.  Recommendation: if you're going to "luckily" have an obvious problem not be a problem, maybe don't draw attention to it for the reader?
I hit the brakes to slow for the turn onto the lakefront road that led to the Sells house, started hydroplaning, turned into the slide with more composure and ability than I really should have had, and got the vehicle back under control in time to slide onto the correct road.
Dresden the car-slayer is nevertheless a preternaturally talented driver.  Such shock.

Dresden limps quickly up the half-flooded driveway to the house, stops, reminds us all that there are unknown numbers of mystical dangers and traps and suchlike ahead, and so Goes Loud:
So I opened my Third Eye. 
How can I explain what a wizard sees? It isn't something that lends itself readily to description. Describing something helps to define it, to give it limits, to set guardrails of understanding around it. Wizards have had the Sight since time began, and they still don't understand how it works, why it does what it does.
This is not something I'm against, in principal, because I am all for magic being a concept too vast for us to adequately understand.  Terry Pratchett wrote 'it's very hard to talk quantum in a language originally designed to tell other monkeys where the ripe fruit is' and I don't need to understand Dresden's magic sight as long as I understand the rules he personally uses to interact with it.  Let's see how that goes.

All of his normal senses are heightened ("I could abruptly smell the mud and fish odor of the lake, the trees around the house, the fresh scent of the coming rain") and into the past (he sees the house across all seasons, and each part resonates its origins, windows made from far-off sand and timbers from distant forests) and future (he sees that there are a number of possible timelines in which the house will be a giant bonfire within an hour).  Not bad for a start.

Then we get into the weirdly subjective?
The house itself was a place of power. Dark emotions--greed, lust, hatred--all hung over it as visible things, molds and slimes that were strewn over it like Spanish moss with malevolent eyes. Ghostly things [...] moved around the place, drawn to the sense of fear, despair, and anger [...] like rats in granaries.
Pictured: an oak draped with Spanish moss that bears no one ill will.

We've already picked up on Butcher's choice that, in this world, 'lust' is the mindless desire for sex with no other concern for anything and is Objectively Bad (so why was that thing called a love potion and not a lust potion?) but my actual question here is: why do greed and lust look like mold?  Transitivity of grossness?  All uncomfortable things are equally interchangeable?  I mean, we had some interesting visual representations in the potion-brewing scene, with 'fiery passion' represented by ashes of a love letter and all that jazz.  Wouldn't it be more interesting if greed were represented by--I don't know, swarms of parasites, or chains wrapped around the house to protect it--MINE--from anyone else who might take it?  But no, we are not to befriend Mr Subtlety here:
Skulls were everywhere, wherever I looked, just as the edge of my vision, silent and still and bleach white, as solid and real as though a fetishist had scattered them around in anticipation of some bizarre holiday. Death.
TL;DR--every time a wizard looks at a suburban house where the family just cleared out the Halloween aisle at Wal-Mart, they are stricken with fear that this might be the home of the most evil wizard they have ever met, who is soon to kill again.
Death lay in the house's future, tangible, solid, unavoidable. [....] the future was always mutable, always something that could be changed. No one had to die tonight.
Definitely except maybe not but probably?  'This event is completely unpreventable except that it is' is a personal peeve, I guess.  Don't get me started on Doctor Who series 6.

Anyway, it's time for the Temptation of Harry Dresden, as the old flavour of evil magic calls out to him and reminds him that rejecting it once before had only earned him the suspicion and ire of wizard-kind.
 This was the sort of strength that could reach out and change the world to my will, bend it and shape it to my desiring [....] I could kill the Shadowman, now, before he knew I was here. I could call down fury and flame on the house and kill everyone in it, not leave one stone upon another.
I admit I was wondering why Harry didn't do that.  I'm not generally in favour of killing, but I don't necessarily condemn it in the name of protecting oneself or others.  If Harry had at least left word with Morgan (maybe a sticky note on his unconscious chest) that the real killer is Victor Sells, then he would only at this point be risking his own life by going in and trying to talk Sells down nonviolently.  That could be admirable.  (Though, again, Sells is like a triple murderer at least by now, so I'm pretty sure the Council is going to confiscate his head?)  But it's not quite that, either:
The energy was all there, gleeful within my anger, ready to reach out and reduce to ashes all that I hated and feared. 
The silver pentacle that had been my mother's burned cold on my chest. [....] Another hand took mine. The hand was slim, the fingers long and delicate. Feminine. The hand gently covered mine, and lifted it, like a small child's, until I held my mother's pentacle in my grasp.
There is apparently not a woman in this world who doesn't have dainty little doll hands.
Magic came from life itself, from the interaction nature and the elements, from the energy of all living beings, and especially of people. There is no truer gauge of a man's character than the way in which he employs his strength, his power.
(Wow, I have some terrible news for you, Dresden.)

We have here the first clear declaration of something that's been implied previously: magic has its own morality in Dresden's world that does not directly relate to our world or indeed to mundane morality in his.  Dresden doesn't want to magically nuke Sells' house because that would be Bad Wizardry, perverse and corrupted.  Dresden does declare "I was not a murderer" but everything else he says is about not killing with magic specifically, so it's not clear to me what the repercussions would be if he, say, brought a gun or a knife and used magic only to shield himself until he could finish Sells the old-fashioned way.  Would his magic abandon him?  I have to assume not, because Morgan ostensibly has a few magic skills in his toolbox and a sword specifically designed to kill wizards, so beheading people clearly doesn't bar him from wizardry forevermore.  And Victor has literally been magic-murdering people and his power has only grown, so clearly the power itself doesn't care how it's used.  So why is any of this about killing with magic as opposed to mundane weapons?  That seems to be a value system overlaid onto it by wizards themselves.  There could, plausibly, be some way in which using magic to kill people literally corrupts the magician, but that's not the concern at hand.

Dresden is making a solid moral choice here--I won't blow up the house because I don't want to be the kind of person who blows up houses--but he frames it in this weird paradigm that is all about magic and being different and special, rather than framing it as 'no one should murder, no exceptions for wizards'.  It's not even the Spider-Man principle that great power brings great responsibility, because Dresden clearly doesn't feel all that responsible to use his magic to benefit people.  He won't fleece them, we know this, but he'll also sit around his office for weeks at a time doing nothing, rather than (all groan as I get back on my hobby horse) asking Murphy for bits of evidence so he can track down missing persons for her.  He doesn't particularly try to educate people (except the people who come directly to his office and are easily convinced by pamphlets) on the existence or dangers of magic.  He just puts an "I'm A Wizard" ad in the phonebook and assumes this is the greatest good he can do in the world?

Anyway, with the pentacle reminding him of all the goodness of White Magic that he believes in (ew), the temptation passes, he reminds us all again how alone he is, and he walks into the skull-strewn hypno-scape.

(Maybe-final complaint: did Dresden actually learn anything from using his Third Sight here, apart from confirming that This Place Is Spooky?  I guess he confirmed there aren't any traps outside?)

Chapter Twenty-Five: I Don't Love Money, I Just Say That To Get It Into Bed

Dresden tells us more about how the capital-S Sight of the house will haunt him forever: "It seethed with negative energy, anger and pride and lust. Especially lust. Lust for wealth, lust for power, more than physical desire."  I'm no longer sure what lust is, if it's distinct from greed or envy or avarice or hunger or indulgence.  I mean, you can probably have sex with money, but if Victor Sells has a plan to get it on with power itself, I want to at least hear his weird scheme before they take him down.  Why is wanting an inherently negative emotion?  (Is there such a thing as lust for justice?  Truth?  Can you, in fact, lust for love?)
I limped up the front steps. My Sight revealed no alarms, no sorcerous trip wires. I might be giving Victor Shadowman too much credit. He was as powerful as a full-blown wizard, but he didn't have the education. Muscle, not brains, that was Victor Shadowman.
Why does Dresden keep calling him Victor Shadowman?  His name is Sells.  He gets this supervillain epithet purely because he once appeared to Dresden as an obscured figure in the rain, no one else has used it, and yet Dresden repeats it almost obsessively in his head.  It feels like he's trying to build up his opponent here into a more mythic figure, like a little kid narrating his daydream struggles against the Dark Lord of Clavaldorf (his step-dad, who means well).

The front door is unlocked.  The inside of the house is also slathered with spectral slimes-with-eyes feeding on the residual magic and slithering away when they touch Dresden's aura.  I guess he has already completely purified himself of all the power/justice-lust he was feeling a minute ago.

Dresden creeps through the completely-undefended house and catches the sound of the same music that was playing at the first murder scene with Tommy and Jennifer.  The system is in a living room at the back, connected to an upper-level kitchen/dining room that is apparently Victor's preferred ritual space.  (Maybe linoleum is easy to hose down.)  Dresden's Sight shows more of the evil slime creatures all over the speakers, feeding on the music, causing me to wonder if this is supposed to be, like, inherently evil music, or if the music itself objectively contains emotional energy, or what.  Because he needs to get some more exposition in right now, apparently, Dresden easily sneaks through to the space under the upper room, where Victor's crates of ThreeEye are just lying around, along with their raw materials.  In case we hadn't guessed, ThreeEye is a potion of Victor's own creation, starting with absinthe and then adding everything from peyote to glitter.

(Nitpick: if it weren't for Dresden outright insisting so, we would have no evidence that potion strength depends on whether the ingredients are tailored to the drinker.  Susan got full effects from Dresden's love and wind potions, and Victor's drugs apparently work fine even when mass-produced.  Aren't these things only good for a day or two?  Who's coming to pick up and immediately deliver all of this stuff?  Or is he selling this batch to other local bored rich people?  Time is money, bro.)

Dresden explains that the potions are basically inert until they're inside someone, thus he wouldn't notice their magic without full Sight, but now he's overwhelmed by all the potential suffering they radiate.
Thunder came again, more sharply, and above me, Victor's voice rose in pitch, to something audible. He was chanting in an ancient language. Egyptian? Babylonian? It didn't really matter.
Just as long as we know that it's something super exotic.  (Unless Victor also invented a potion of Duolingo, becoming fluent in ancient Coptic just to murder people seems like a lot of effort.)  He can also hear "soft sighs of pleasure from a woman", as the Beckitts are apparently providing the fornication fuel for this particular kill-spell.  Victor's chant becomes a scream just as Mrs Beckitt fakes an orgasm because this is seriously the least sexy ambience ever rises "to a fevered pitch" and Dresden (paralysed with fear for the last couple of paragraphs) leaps into action at the last second and fireballs the stereo.

Not quite as good as if he'd switched tracks over to Blinded By The Light, but I guess that'll do?

He then calls up wind to carry him to the upper level ("making my duster billow like Batman's cloak" oh my god) and sees the ritual scene, where it looks like Victor is about to kill a rabbit with Dresden's hair tied to its head.  Rude.  Shocked by Dresden's appearance, Victor moves to finish the spell, but Dresden tosses the empty film canister through his magic circle.
As a weapon, it wasn't much. But it was real, and it had been hurled by a real person, a mortal. It could shatter the integrity of a magic circle.
Okay, forget murder, how does Dresden not carry a gun just for the sake of being able to break someone's magic circle at will from a block away?  The circle bursts and hurls magical chaos in all directions; Victor tries to flamethrower Dresden but Dresden grabs fistfuls of overflowing power and conjures a shield in time.  Dresden then (reminding us again how clever he is to not get completely focused on magic like most wizards do) bodily tackles Victor to the ground and begins kicking the hell out of him, but catches a bullet in the leg from a semiautomatic gun that Mr Beckitt had on hand and has to scramble for safety in the kitchen.  The gun immediately jams, because techbane, but Victor now has enough time to let loose a tube full of his little scorpion minions and animate them.  The chapter ends with Dresden huddled behind the counter as Victor, the "naked, lean and savage-looking" Beckitts with useless guns, and a horde of expanding scorpions bearing down on him.  But Butcher very specifically mentions a broom falling into Dresden's lap, so I'm pretty sure he's going to be fine.  As usual, the action sequences in which no one says anything about human nature are the best part.

Next week: the gripping conclusion of my suffering.  Feel free to also make suggestions on what we should start in on next.  (As much as I love everyone telling me 'Will, maybe think about not torturing yourself with this stuff for a while', my personal feeling is that dissecting why a story works is usually a lot less intricate and interesting than talking about why one doesn't, so I'm skeptical how much blogworthy material I could get out of analysing my favourite books.)

---

*I suppose I should make a consistent note that these books don't have chapter titles and I'm just making them up for funsies, lest new readers be confused that the titles are so much more entertaining and thoughtful than the text.

Thursday, July 2, 2015

Eye of the World, chapter 37 and 38, in which Egwene is best at everything

Apologies for the delayed post; it was my country's birthday and I had a torrential rainstorm to get caught in.

The Eye of the World: p. 557--581
Chapter Thirty-Seven: The Long Chase

The long chase?  Really?  I've been struck by a prophetic vision that this chapter will include lots of running around to create the illusion of plot development.

I have also formed a hypothesis there's some kind of rule every chapter must start with four pages that don't do anything to advance the plot or reveal character in any way.  Nynaeve, Moiraine, and Lan continue on Perrin's magic trail (not that they know which farmboy they're after) and eventually find the Whitecloak camp where we left him and Egwene.  Nynaeve snarks at Lan for implicitly impugning her willingness to face peril to save a neighbour, or her knowledge of wolf behaviours, which is presumably supposed to be a reminder of what a capable and courageous Lady Heroine Woman she is.  Personally, I think it'd have played better if Lan had been all 'You're a village Wisdom despite your youth and you've stuck with us this far, so obviously you're a colossal badass, here's what I need you to do'.  In fact, why hasn't Lan internalised that yet?  He's bonded with Moiraine; he knows better than to underestimate someone just because they're a woman or small enough to fit in his backpack.  Do better, Lan.
"There are two guards on that side of the camp, beyond the picket-lines, but if you are half as good as I think you are, they'll never see you." 
She swallowed hard. Stalking rabbits was one thing; guards, though, with spears and swords... So he thinks I'm good, does he? "I'll do it."
There's something ironic that the one skill of hers he is willing to notice is her ability to not be noticed.  Also, hasn't Nynaeve been fighting trollocs?  A few unwary guards don't strike me as unusual threat for her these days.  But she still freaks out a bit as she creeps in, dodges patrols, and starts cutting the ropes to loose the horses for purposes of distraction.  She almost runs after she's cut four out of five, and thinks for a moment about how Lan wouldn't judge her for running away now (given that she's just a little mortal), but Nynaeve is struck by a vision that if she leaves any horses secure, some of Our Heroes will die in the escape, and so cuts them loose too.  (The possibility that she just got an actual prophecy further freaks her out, because Nynaeve was trained to use magic but she didn't think it was Capital Letters Magic, I guess?)  The final group includes faithful horse Bela and another friendly one, and Nynaeve flees into the night with them as Moiraine starts fulminating the camp with a rain of lightning (go Moiraine), and wolves join in the fight, confusion, running, et cetera.

Well, that chapter wasn't nearly as prolonged as I expected it to be.  It helps, of course, that on my first read I accidentally skipped about a third of it and didn't notice.  Which is a reasonable measure of the breakneck crawl we're proceeding at.  Let's savour this opportunity to talk about Nynaeve, because she's one of my favourite characters so far.

We're more than 550 pages into the book, and Nynaeve's motivations are starkly few.  She chased after Our Heroes because she had no patience to sit around and wait for a Manly Decision, and she's stuck with them because it's her job to protect her neighbours.  That takes a hell of a lot of dedication.  She's been told that she has incredible potential to wield earthshakingly powerful magic, but she doesn't appear at all tempted by the prospect.  Admittedly, she doesn't have great reasons not to trust Aes Sedai, but tell the average person 'By the way, I can teach you to perform miracles' and see if that doesn't shake their convictions even a little.  Nynaeve doesn't even know that she's plot-relevant; she's just here because she knows who she is (or who she wants to be) and that person won't let her neighbour brats run off to get murdered on their own.

And somehow the main gorram character of this book still isn't her, but the brat who thinks it's insufficiently heroic that he has to sleep in haystacks while everyone tells him how incredibly important he is (quarry of the Darkfriends, warper of the Pattern of reality, first-name-basis with the fricking devil who hangs out in his dreams).

Rand al'Thor might be (shpoilersh) the Dragon Reborn, but as far as I'm concerned he's a case study in mediocre men inexplicably drawing attention away from extraordinary women.  I'm sure he's going to get 'character development', but I'm not at all convinced that said development will consist of him actually gaining sympathetic qualities to compare with Nynaeve's fierce loyalty, courage, and conviction.

Anyway, let's get back to Nynaeve and Moiraine saving the day.

Chapter Thirty-Eight: Rescue
Perrin
FIGHT ME ROBERT JORDAN.
Perrin shifted as best he could with his wrists bound behind him and finally gave up with a sigh.
Do y'all know why this book is precisely seven hundred million pages long?  Because Jordan thinks that it's quality storytelling to give us an unnecessarily long depiction of rescuers catching up with hostages, making plans, enacting plans to save the hostages, and then leaping backwards in time to show us yet more of what things were like for the hostages before they got rescued.  Surely we could just have Egwene recap for Moiraine what their captivity was like afterwards?  (If we get all this description and then a recap as well, I will burn down the sun.)

General advice: if you can timeskip something in a story and not leave the reader confused about how you got there, there's a good chance you should timeskip it.  More specific advice: if you can timeskip something in a story, for the love of gay shipping, please don't pretend to timeskip it and then go back to explain.  This is like episodes of TV shows that start with a Dramatic Scene, go to opening credits, and then come back with Three Days Earlier... which never fails to annoy me.  (Not least because it's used to set up shocking swerves like Why Are These Two Bros Pointing Guns At Each Other and then forty minutes later we discover they were both actually aiming at ambushers behind each other.)

Uuuuugh.

BUT BACK TO PERRIN.  He's spent the last few days walking tied to a horse and getting regular updates from Byar about the inventive ways the Questioners will torture him into confessing when they get to Amador.  They're also in a rush to Caemlyn, though, and one day Byar shows up, tosses him a sharp rock, and says it'd be much more convenient if Perrin somehow managed to cut himself loose and vanish into the night.  Perrin rolls just well enough to realise that there's something fishy about this generosity, but not quite enough to realise that if he makes a getaway they'd have ample reason to just kill him on the spot and wrap matters up that way.  He gets a telepathic ping from Dapple that there's a rescue coming, and stalls long enough for Lan to arrive and karate the guards into submission.

Lan, Egwene, and Perrin meet up with Moiraine, who reports that she's lost track of Nynaeve, whom she fears has "done something foolish".  Hey, why hasn't Moiraine given the rest of the party those tracker coins like she did the boys?  Can she only maintain three of that charm at once?  It's not like they haven't had time for her to make more.  Anyway, Lan turns and almost charges back to find Nynaeve, but Moiraine tries to stop him:
"Some things are more important than others. You know that. [....] Remember your oaths, al'Lan Mandragoran, Lord of the Seven Towers! What of the oath of a Diademed Battle Lord of the Malkieri?" 
Perrin blinked. Lan was all of that?
Lan was all of those things that we don't understand and have no context for and therefore I don't care about?  ASTONISHING.  (Also, I see Jordan is one of those authors who thinks that bemusement is best identified by a character's blinking, which strikes me as particularly weird in this high-tension high-action scene where presumably they're running around a lot and blinking away sweat or dust from one's eyes might be expected rather a lot.  Suggestion: if a character's shock is so understated that it can best be expressed through blinking while they flee homicidal religious zealots, maybe you're not dealing with as dramatic a moment as you'd like to think.  Shout something gaspworthy, at least.)

Nynaeve returns with the horses and as she leaps off to embrace Egwene she gets intercepted by Lan who just grabs her arm for an intense second.  He wants to tap that, if we hadn't noticed yet.  He wants to tap that like he's sending a telegram.  Nynaeve has picked up on this, as highlighted by the way she gives "a low laugh" as she runs to hug Egwene, which Perrin figures doesn't have "anything to do with happiness at seeing them again".

Let us take a moment to contemplate the situation: our split party has just started to mend itself after eight thousand chapters of running around scattered, they're being hunted by religious zealots, and this is the moment that Jordan has decided to drop in a romantic subplot with all the grace and versimilitude of a new fanfic author.  We got none of this last chapter, when Lan was actually talking to Nynaeve about sending her into danger, but now they're reunited and there is Needful Tension.  Priorities, Jordan.  Lan is the male character I hate least, but that's such a low bar.  Try to remember you had a plot in here somewhere.

They make their getaway, and the wolves leave Perrin with a mental note that they are ordained to meet again someday.  The next day, Nynaeve tends their wounds, treating us to a scene in which she rubs ointments all over Perrin's bare chest--he's been gruesomely bruised, but his ribs were protected from breakage because he's so incredibly ripped.

If you unlock the secret ninth ab, you become fireproof.

Nynaeve's ointments basically heal his mangled torso instantaneously, which either means they have some really sweet herbs in this world or she should have realised she was a gorram sorcerer a long time ago.  Nynaeve notices Perrin's wolf eyes, but doesn't know what they are; Moiraine does, but doesn't say what it means; Nynaeve is upset that Moiraine won't 'heal' Perrin's eyes, but is weirdly uninterested in knowing what's actually going on.  Lan just hears the name Elyas MacWolferson and says he used to be a Warder until the Red Ajah came after him, and assures Perrin that communing with wolves isn't of itself satanic.  He does note how improbable it is that Perrin would have the ancient gift and meet someone who was capable of teaching him:
"The Pattern is forming a Great Web, what some call the Lace of Ages, and you lads are central to it. I don't think there is much chance left in your lives, now."
In fairness, if Jordan doesn't find a new word to capitalise every four pages, his keyboard will explode.  Lace of Ages?  Honestly, at this point I almost want to congratulate him on so thoroughly committing: he actually made it an emphatic plot point that incredibly convenient coincidences and contrivances swarm around our heroes.  That's so much more audacious than just trying to make the story feel plausible.

I also feel like this chapter highlights a certain weakness of prophecy: Lan claims that Perrin's life is basically already set in the world, but it's only thanks to Lan's intervention just now that Perrin's life wasn't a very brief sprint in the night or several long days of torturous dying at the hands of the inquisition.  So, Perrin has no choice in what happens to him next, but Lan apparently does, since he had the option of turning and running.  Or a lucky whitecloak could have murdered them all with a few quick sword strokes.  At what proximity to Our Heroes do people stop having choices?  If there are certain people who bend fate around themselves, shouldn't the Dark One's central plan be to stay the hell away from those people as much as possible and stick to working with the people who have no fates at all and therefore might be capable of anything?  Lan implies that the Dark One can manipulate events a little, but when he says the three boys are definitely super-prophesied for either good or evil, he doesn't make it clear whether he thinks that has been determined yet.

Basically, what I'm saying is that there are at least three kinds of prophecy and it matters a lot which kind we're dealing with.  There's contingent prophecy ("If/unless this happens, this other thing is guaranteed to happen"), total predestination (choice is an illusion and all future events are fixed), and fate in the ancient Greek style ("No matter what choices you make, sooner or later you're going to X").  Lan doesn't appear to believe in predestination, but his talk about the lack of chance in Perrin's life implies that fate is a thing, except that he obviously still thinks Rand and Mat can be and need to be saved from evil, which suggests that his non-predetermined actions still matter.

Jordan could have saved me a headache by dropping the vague prophecy talk and just saying "The universe has willed that the three of you are main characters, so please do better".

That's it for me; come back next Wednesday to see if I managed to convince Erika to watch Bring It On for her next post!

Wednesday, March 25, 2015

The Eye of the World, chapters 30, 31, 32, and 33, in which a montage could have done all this work in six pages

Sorry about the lack of post last week; I was apparently run ragged (I don't know how) and needed to pass out for many, many hours.  In an attempt to make up for it, I shall forge ahead through four chapters today.  Gods have mercy on our et cetera.

When last we left, I was doing my absolute damnedest to read Elyas' conversation with Perrin as "Dude, WTF" and "Yes, you are right manwolf, that was a very WTF thing for me to think", as opposed to the trainwreck I now believe it to be, in which Perrin is all "Wow, that was awful of me" and Elyas be like "Naw, dog, your plan was way better than getting eaten by ravens, don't worry that you didn't ask her if she wanted you to pre-emptively murder her".

This the first of like a fifteen-book series that is basically the icon of fantasy literature for the end of the millennium and everyone's just okay with that.  Send help.

(Content: violence, animal death, misogyny.)

The Eye of the World: p. 440--512

Perrin and Elyas are still arguing about who's got a right to kill whom when the wolves beam a warning into their heads and they rush back to obliterate their camp in a panic.  Elyas whisper-shouts for Egwene to douse the fire:
She rose to her feet, staring at him uncertainly, then stepped closer to the fire, but slowly, clearly not understanding what was happening.  Elyas pushed roughly past her and snatched up the tea kettle , cursing when it burned him.  Juggling the hot pot, he upended it over the fire just the same.
My first question: after weeks on the run and facing death that very afternoon, why are we to believe that Egwene--quick-witted, daring Egwene--would just not clue in that she needed to hurry when she spotted Perrin and Elyas sprinting toward her with hissed warnings to douse the fire?

My second question: how daft does Elyas have to be to not realise that pouring water all over a fire is going to create an enormous plume of steam towering over their campsite and marking it better than a properly-shielded flame ever could?

My answer to both these questions: Egwene understands the danger, you incompetent wannabe lycanthrope, but she knows that the safe way to kill the fire is to smother it and she's looking for the appropriate tools to do so, since you, Hairy Manly Survivalist, didn't think to prepare something in advance, no doubt because you were too busy unbending weeds behind yourself to exactly the most natural 82-degree angle?

I look back fondly on the days when I liked Elyas, but, as I might have guessed, Egwene the True Protagonist remains the only worthy person present.

With the fire doused and the girl chastised for her girly lack of initiative, Elyas immediately determines that there's no way of actually hiding their camp, and so they have to split up before the danger gets here, not that he's willing to spare a breath to say what the danger is, though he does say that it's not the ravens, which seems unnecessarily uninformative.  Finally, as they ride away, Perrin says that the wolves saw a great bunch of humans on horses, and "they smell wrong [...] the way a rabid dog smells wrong."

There's a lot wrong with that comparison, as we shall shortly see, but first they have to scamper away into the darkness where Perrin (who has already revealed he's mind-linked with the wolves) lies about his newfound night-vision to Egwene.  Egwene, literally and figuratively in the dark, proves to still be the best person by trying to reassure Perrin of their safety and get his mind off the danger (she asks if he'll dance with her if they're home by Sunday, which I take to mean the midsummer festival).  Perrin is treated to a four-camera telepathic slasher flick as the humans and horses hunt the wolves in the dark and get mauled over and over again.  Eventually, they're spotted hiding anyway, and we find out these people are Whitecloaks, though Perrin maintains there's something unusually evil about this batch.  Perrin's about to surrender at lancepoint when Hopper, the wolf who loved to jump and wished he could fly, leaps in to the rescue, begins slaughtering, dies in a heroic sacrifice, and Perrin goes into a berserker rage before blacking out.

We have now had two sympathetic characters die, Thom and Hopper, and they both got biographical retrospectives within a couple of pages of their deaths.  Is this going to be a thing?  Are we going to have a bunch of two-dimensional characters running around until it's time for them to die, at which point they abruptly get a poignant backstory stapled on?  It works much better here than it did for Thom, but that has everything to do with wolf telepathy and not with Jordan finding his groove on the whole death-by-backstory thing.

They waken, heavily bound, in a Whitecloak tent, where the inexplicably malicious Byar gives the gaunt Lord Captain their post-fight statistics, drastically overestimating the number of wolves they fought and inventing a bunch of Darkfriends as well.  The Lord Captain knows better, and introduces himself as Geofram Bornhald, which I think makes him an ancestor of the dude back in Baerlon?  There's much questioning and threatening (Perrin gets smacked with his own axe) and wild theorising by Byar before Perrin and Egwene put together a pretty solid half-true cover story, but they make the mistake of naming Shadar Logoth, which convinces the Lord Captain that they've still lied about something.  He insists no one is irredeemable, especially Egwene, but some punishment awaits Perrin, who axed a couple of whitecloaks before he passed out.  Conveniently, they're on their way to Caemlyn as well (they Must Not Be Late, though of course we're not told for what) so I'm not overly concerned that Perrin will get anywhere near his gibbet.

I realise that this point (as I should have long ago) that Egwene and Perrin have been split off from the main party to be our ripoffs of Merry and Pippin, minus the other heroes' desperate and sympathetic search for them.  Hoping against hope that Egwene is also our Gandalf the White and saves the day with sweet wizardry.

Chapter Thirty-One: Play for Your Supper

All good things come to an end, by which I mean it's a Rand chapter next.  The first several pages mostly assure us that nothing unpredictable has happened or will ever again happen: Rand and Mat are headed to Caemlyn, they hide in hedges and such whenever they see dust trails on the road ahead or behind, Mat is still ensorcelled by his evil dagger, and Thom is still dead.  Villages they pass make them homesick and there's an evil voice whispering demoralising things in Rand's head.  They can't sell their stuff for cash (no economy to take a heron sword or a ruby dagger), and they don't like thieving (mostly because of ever-present watchdogs).

Occasionally they do a few hours' work on a farm in exchange for room and board, but Rand gets nervous because this is time the Fades have to catch up with them.  One extended episode at the Grinwell farm concerns Rand's desperate efforts not to have sex with the eldest daughter.  Let me pause to note here that we're more than 460 pages in and I have no idea why Rand desperately wants to not have sex with this hot farmgirl.  He's not promised or devoted to Egwene; he's barely mentioned her in chapters, although he's had enough turned-on reactions to make me think he's not asexual.  Is he just generally nervous?  Afraid of the consequences if they get caught?  Is he a member of a religion with strict rules on sexual conduct?  (I did some googling just to check up on Jordan's religion, which he described as "High Church Episcopalian", which is a welcome change from the intense LDS theology and morality underlying so much of Orson Scott Card's works.  And Brandon Sanderson, for that matter, who finished WOT after Jordan's death.)

But my point is more that while this book's character exploration has at least been more show than tell, it still hasn't actually shown us much of anything.  I know nothing about what Rand wants in life that would explain to me why he'd do everything to subtly indicate to a farmlady that he wanted her to stop her hot daughter from getting in his pants.  I know more about the architecture of cities our characters have never been than I do about Our Hero's values.  What's up with that?  Is he meant to be a cipher, a blank slate onto which The Reader can project Himself?  IS RAND AL'THOR THE ORIGINAL BELLA SWAN?!

Anyway, Rand starts playing the flute and Mat starts juggling (as Thom taught them), and they are able to make much better time, earning rooms in inns and aboard merchants' carts:
If there was more than one inn in a village, the innkeepers would bid for them once they heard Rand's flute and saw Mat juggle. Together they still did not come close to a gleeman, but they were more than most villages saw in a year.
A year?  These poor bastards live in the worst of all possible worlds.  A few days' flute tutelage (or 'flutelage') makes Rand a better musician than anyone in the average town?  My god.  Let the Dark One win.

Chapter Thirty-Two: Four Kings in Shadow

Four Kings is mentioned at the end of chapter 31, ominously, and proves to be a small town that gets a full page of description to start with, which is more than we can say for Rand's identity.  It's dusty and barren and the women are getting catcalled so badly that "even Mat gave a start at some of them".  (I assume Mat didn't try to get naked with the farmgirl because he's in a devoted relationship with his cursed dagger, which is also a clearer explanation than we have for Rand.)  The misogyny continues with an innkeeper who slaps a barmaid for dissing the local musician, further driving home that these are terrible people, though Rand and Mat do zero to protest her treatment and 'these men hate women' does not feature on Rand's list of reasons he doesn't like the town.  The grime is much more important.  So here I guess we have another example of highlighting misogyny in order to make dudely readers feel better about themselves (they would never do such a thing) while also letting them glide past it instead of having to engage or, y'know, do anything at all ever.  (Rand does threaten the innkeeper with violence if he gives them less than the food and bedding they agree upon.  Priorities: sorted.)

There's some basic but serviceable foreshadowing with the occasional thunder and rising pressure as a storm rolls into town and finally bursts as they play.  Casual violence and sexual harassment of barmaids continues to be the order of the day.  (Rand is baffled that any of the women stay and put up with this treatment, and I'm just going to repeat what I said back in Speaker for the Dead: There are a lot of answers to that question, because people won't stop asking it, because they don't want any answer except the one they've already got, which is that if she stays, it's her own fault.)  Rand and Mat agree that the evil skinny innkeeper is definitely going to rob them, but they don't leave because they're still ravenous and they don't want to sleep in a rainstorm.  I'll spare y'all the prolonged pseudo-detective business that goes into working out that the one fancy dude who shows up at the inn and makes everyone uncomfortable is a rich merchant from Whitebridge who is definitely a Darkfriend.

The rest of the evening is unsurprising but serviceable Our Heroes Are Trapped tension-building, which I'd probably enjoy if I actually cared about anyone here.  The innkeeper and his bouncers are menacing, the inn is described in effective decrepit terms, and as Mat and Rand try to pry the bars off their room's window, they are engaged by the merchant, Howal Gode, who does not pretend even slightly to not be a nefarious villain.  The most interesting thing to get out of his monologuing is that he believes Rand and Mat are two of the new Dreadlords who will meet the devil when he awakens.  I say 'interesting' because for all the random fantasy bits thrown at us, we don't actually understand how pretty much anything is structured, and I'm inexplicably hoping that 'Dreadlord' is actually a title of some defined meaning which will shed further light on bad guy logistics if we ever get it defined.  I don't know why I think that's going to happen any time soon.  Maybe I'm just excited that the bad guys have prophecies too.

Our Heroes are saved by a bolt of lightning that happens to hit the inn at the exact moment that Rand silently wishes for "a way out", HINT HINT, and he and Mat make their getaway in the rain as Gode's lackeys smoulder on the ground.  Wow, saved at the last moment by improbability that precisely lined up with the simultaneous wishes of the character.  Again.  It's almost like there's magic in this world.

Chapter Thirty-Three: The Dark Waits

We ALL wait, Dark.  You're not special.  You're waiting for the end of all things, I'm waiting for a plot development.  Want to take bets on which of us will get what we want first?  Come on, I'll give you odds.

We cut to Rand and Mat riding into another village on a farmer's wagon, where they see uniformed Queen's Guards on patrol, and in a startling development, some worldbuilding actually answers my questions: Rand's never seen Queen's Guards before, and he reflects that he's vaguely aware his hometown is part of the kingdom of Andor, but they never have problems so big that they can't be settled with a meeting among a few villages' councils.  (He specifically mentions Village Councils, which y'all will recall are entirely made up of men, while the Women's Circles apparently aren't involved.  So feminist, y'all.)

Oh, lord.  After they hop off the farmer's wagon and keep walking for Carysford, we then cut back to the end of the last chapter so Jordan can detail for us every single that happened after the lightning strike.  I was not feeling deprived.  This turns out to be yet another dream, in which he is somehow able to confirm that the evil Gode is dead because Rand meets Ba'alzamon wearing his charred corpse like a snuggie.  Rand wakes up when he gets a fireball to the face, and Mat wakes up at the same time screaming about having lost his eyes, leading to Rand cradling Mat tenderly in the dark. (For the record, as much as I dislike most of these characters most of the time, I'm still 100% in favour of them being gay, bi, trans, or really anything other than hetero cis dudes with gender roles instead of bone marrow.

It's practically a montage: more villages and nourishing stew and gifts from farmers who would do more but always include the two-word sentence "My family" as an explanation to why they can't get more involved, more random villagers turning out to be Darkfriends, more questions raised in my mind about how and when Ba'alzamon is capable of making telepathic contact with his minions.  In another inn, Rand suddenly falls ill with chills, then fever, then hallucinations, which go on for pages and tell us nothing about anything or anyone.  The woman who arrives to try to treat him also turns out to be a Darkfriend, who tries to murder Rand with a magic burning dagger, and Rand has to give the usual they-are-evil-but-we-are-not speech in order to keep Mat from killing her before they stagger away.

The chapter ends with them getting on the wagon that we saw them getting off in the first scene of this same chapter, which is basically a metaphor for this entire series and also the Sisyphean hell in which I have trapped myself.  It's not that this chapter was badly written at all, it had solid imagery and creepy stuff and I can legitimately feel the exhaustion that Our Heroes are forcing their way through.  The problem ain't that.  The problem is that we're on page 512 and this book is made of filler.

Next week: they make it to Caemlyn, but your guess is as good as mine whether anything actually happens there.

Sunday, November 30, 2014

The Eye of the World, chapters eleven, twelve, and thirteen, in which Rand's protagonism is revoked

It seriously takes them a chapter and a half to cross a ferry.  We pause for the anti-Sesame-Street moment about hating on strangers, and I see at least some indications of why this is considered a more feminist story than Tolkien--though frankly, these chapters also make it obvious that Egwene would have been a vastly better protagonist in every way.

The Eye of the World: p. 148--191
Chapter Eleven: The Road to Taren Ferry

For a couple of pages, Rand recaps where everyone is in their formation of horse-riders fleeing the monsters, and resolves to hang back to protect Egwene if her horse (his old reliable Bela) falls behind, because he is Brave and Chivalrous and suspects Moiraine and Lan don't really care if she makes it or not.  They reach Watch Hill and Mat and Perrin start talking about spending the night at the inn, and I can't decide if this is meant to be ironic.  Fellowship of the Ring, as I've noted before, basically starts with a weeks-long pub crawl as Frodo very slowly moves out of the Shire, sometimes spending months at a new place before shifting another town over.  Mat and Perrin seem to think they might be on a similar sort of journey, and Lan is all 'lol no, we keep going'.  In a welcome moment of realism, Rand points out that the horses are already run to exhaustion, but Moiraine is also all 'lol no, I cast Mass Empower Horse'. and they're instantly refreshed (though she exhausts herself).

Then they are overtaken by a flurry of similes:
A scream ripped the darkness, a sound like a man dying under sharp knives [....] The wind of the Draghkar's wings beat at Rand with a feel like the touch of slime, like chittering in the dank dimness of a nightmare.
I am 100% guilty of writing like this sometimes, I love a good simile like Haruka loves Michiru, but I like them to make sense, and I'm not sure how wind can beat at a person like chittering.  The idea of slimy wind is also weird but comprehensible, and that would have done the job.  (Also, how much does Rand know about what people sound like while being murdered with sharp knives?  Has he been hanging out with Wickerman al'Summerisle?)  The horses panic, but Lan gets everyone going again, and Rand hopes no one notices that he instinctively drew his sword like he was going to fight the draghkar.

More fleeing and monster shrieks:
Egwene's face in the moonlight was smiling in excited delight. Her braid streamed behind like the horses' manes, and the gleam in her eyes was not all from the moon, Rand was sure.
Is he implying that her eyes are literally glowing?  Because that would be suspicious.  More likely it's supposed to indicate that she's enjoying this way too much, which: Rand, I am demoting you to sidekick and giving the role of protagonist to Egwene, because so far she's way cooler than you.

Moiraine cloaks them all with thick noise-cancelling fog (Rand spends half a page angsting about the health risks of breathing in girl-magic) until they ride into Taren Ferry, a town we are told full of snobby folk who look down upon Rand's villages, and coincidentally are all thieves and cheaters themselves.  No sense of irony here, I guess, but that's what happens when your protagonists are Objectively Honest Rural Folks--other people just have to cope with their own inadequacies and jealousy.  An introspective sort of person might wonder if perhaps their own preconceived notions about strangers aren't reflected in the preconceived notions held by strangers, and whether the obvious wrongness about the slander strangers spout doesn't hint at the possibility that one has unthinkingly absorbed prejudices oneself.  There are no introspective people here.  Lan tracks down the ferryman and pours gold into his hands until he agrees to take them across immediately.

Chapter Twelve: Across the Taren

As they march to the boat, Rand overhears Moiraine talking about the ferryman remembering "too much as it is", and not wanting him to see more of her.  I don't know if there's meant to be an implication that Moiraine can erase people's memories, but I'm going to assume she can and that she doesn't want to, which is a point in her favour.

Thom, Mat, and Perrin are all muttering about food, but Egwene continues pleased:
There must be a difference in what you saw, it seemed to him, depending on whether you sought adventure or had it forced on you. The stories could no doubt make galloping through a cold fog, with a Draghkar and the Light alone knew what else chasing you, sound thrilling. Egwene might be feeling a thrill; he only felt cold and damp and glad to have a village around him again, even if it was Taren Ferry.
I love meta and all, but this just drives home the point I mentioned above, that Egwene should be the protagonist here and Rand is unnecessary.  Fantasy is already full of reluctant farmboy heroes, and I don't think Rand is breaking new narrative ground with his grumpiness.  Give me a scared but enthusiastic hero, please.

We get a full page of the menfolk making their weapons obvious to the burly ferry-pullers, including the gleeman parlour-tricking a dagger into his fingers from nowhere, eliciting claps and giggles from Egwene and smiling from Moiraine, I kid you not.  The dudes are acting tough and the gals are applauding.  That's what's happening right now.  I want to bite someone.

They cross over slowly, and--oh, really?  Rand asks Lan if he really thinks the ferry crew was thinking about robbing them, and Lan basically says 'Hey, I heard the rumours in your town; I thought you knew these guys were all thieves' and Rand feels bashful about not believing it.  That's our moral of the story: rumours about Rival Town are true and it's silly to think they might just be okay folks like us.  (None of Rand and company have ever been here before, so they have zero personal experience, just optimism to work from.)

On the far bank, Lan pays up, tips the pullers individually, and pays more when a 'freak whirlpool' obliterates the ferry they've just stepped off, such that, as Moiraine unsubtly points out, no one else will be able to cross for a while.  Mat starts to ask if she did it, but Moiraine is very 'I'm getting you to Tar Valon, don't make me justify everything I do'.  She does, however, take a minute to brag about how she extended her fog miles down the river, which will convince the Fade that they fled by boat rather than land, and she is super smart and talented.  Rand reminds us again that "He did not think the shine in [Egwene's] eyes was all from moonlight."  Girl's apparently got LCD retinas.

They stop at a tree grove where Lan apparently previously predicted they might need to rest, and so left dry wood and such.  There is much camping, angsting about the threat of having Moiraine magically re-energise them, and the dangers therein.  Moiraine is busy talking to Egwene about magic, male saidin and female saidar that make up the One Power, the evil taint on saidin, and how she sees in Egwene the potential to be a natural wielder.
"You are very close to your change, your first touching. It will be better if I guide you through it. That was you will avoid the... unpleasant effects that come to those who must find their own way."
Moiraine and Egwene practice together with a crystal, and Egwene manages to get a tiny flicker of light out of it, to Rand's deep dismay and her own exultant joy.  I'm so glad I made Egwene the protagonist, because Rand is just a twerp now.  Egwene just got told "You're a wizard, Harry" and Rand is busy anger-moping because a woman just helped his crush better understand her first touching and now it's like they don't even need men at all.  (Lan quietly contemplates telling Rand to lay off the Axe bodyspray and fedoras.  Mat quietly contemplates asking Perrin if he likes stories about gladiators.)

Chapter Thirteen: Choices

Moiraine goes to each of them in turn and gives them Magic Headrubs that purge their aches and exhaustion.  She can't do the same for herself, and she refuses food (oh my god can we have one book where wanting food sometimes isn't treated as a weakness) and curls up by the fire.  They all wake up super-rested and take off, Mat and Perrin still talking about how soon they'll get to go home, and then it's time for a week of travel montage.  Lan also starts teaching them combat; they're all already amazing archers (this is so improbable) but there's plenty to learn about the axe and sword.  Lan visibly fails to react when Rand explains that he already knows 'the flame and the void' that Lan starts explaining.  In case we forgot that Rand's adoptive dad was a super fencer.

One morning Egwene wakes up, unbraids her hair, and brushes it out a hundred times, to Rand's consternation.  (He counted the hundred strokes.)  Egwene just says that Aes Sedai don't braid their hair unless they want to, so, implicitly, screw village traditions.  Rand continues to be uncomfortable with his non-girlfriend's acceptance of her own body and attributes, and implies all non-Moiraine Aes Sedai are minions of Satan.  They end up shouting at each other until shushed by Lan.  Mat and Perrin discuss turning south up ahead to go on adventures, since they obviously ditched the monsters for good back at the ferry, but Indisputable Badass Moiraine informs them that they're still hunted by the Dark One, she opposes anything the Dark One wants, and therefore she'd rather kill them all herself than let them be captured.

Next night, Rand snoops on Egwene's magic lessons, and overhears a listing of the Five Powers, "Earth, Wind, Fire, Water, and Spirit".

But is this the true face of the Dragon... or of the Dark One?

Egwene wants Moiraine to confirm it was only male wizards who screwed up the world, and Moiraine refuses to answer, instead talking about fear and potential and unsubtly indicating that Egwene was not the only potential wizard in her village.  Egwene refuses to be thrown off, anen:
"Well, it was the men, but they were no more wicked than any men. They were insane, not evil."
LOW BAR SURPASSED!  This is the least ableism we've had since Ender's "I'm crazy but I'm okay" line, but here it's explicitly stated as a fact relevant to morality and to understanding the context of actions!  (There's no space given to the idea of degrees of culpability, the distinction between 'fully sane' and 'responsible for one's actions' or 'trustworthiness', but like I said: low bar.)

They finally arrive at the city of Baerlon, which leaves all the farmboys agape at its vastness, though Lan scoffs at calling it a city.  Moiraine says the dangers is greater here, what with magic-haters and Darkfriends about, and so they'll have to go about hidden under cloaks and using fake names.  Yes, good, everyone pull your cloaks up on this sunny day.  That will avoid attracting attention.

Just waiting for the bus, don't mind me.  Need to drop by the bakery.  For pie.  Yeah. 

The gatekeeper recognises Lan and Moiraine, already knows their fake names, and warns them that there are Children of the Light in the city (people who, Rand has heard, hate Aes Sedai and Darkfriends equally).  He's also heard that the Aes Sedai who went to fight the false Dragon have suffered casualties, and that the Dragon marches on the fortress called the Stone of Tear.  Apparently this is relevant to "the Karaethon Cycle", also called "the Prophecies of the Dragon", which says that "the Stone of Tear will never fall until the People of the Dragon come" and "the Stone will never fall till the Sword That Cannot Be Touched is wielded by the Dragon's hand".

I'm so glad this chapter is almost over.

Said untouchable sword is in found in the Heart of the Stone of Tear, and no one knows what it is or whether it's a sword at all.  Rand questions how it can be wielded by the Dragon before the city falls if he can't get at it until he's already conquered, and gets brushed off, because Rand at least continues to have his gift for genre savviness and has detected an obvious prophecy twist coming.  (My guess is that Rand will wield the sword in hopes of defending Tear from the false Dragon, but they'll lose the city anyway for some reason.)

They finally pick the lock on a gate to an inn (that seems unnecessary) and the innkeeper happily welcomes them (with their fake names) to the Stag and Lion, and the women excitedly rush for baths.  Women, with their hatred of filthiness, ugh.

Next month: I'm not sure what posting schedules will be like through December, what with weekend RPGs and visiting family and all that, but I will endeavour to keep up the usual weekly pace.